Hello,
i compared NTSC-U iso and PAL MULTI iso and the vox.dat file is the same.
i think the subtitle language are in this file !
So is there a way to force another language in the NTSC U version ? thank you in advance.
Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
Moderator: Ralf@gc-forever
Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
Hello... nobody can help me ? it looks like so complicated ? really i'm newbie about this.
Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
I don't know much in game hacking, but it's very much unlikely the NTSC-US version will embed european languages.
Why won't you just use the PAL version?
Why won't you just use the PAL version?
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
because the pal version is in 50hz.....and when you apply 60hz code.... the game running to fast and FMVs get synch issues.....
Actually i check the vox.dat and there is all language in NTSC-U version.... so i was thinking there is a way to enable it.. But i don't know neither everything about game hacking..
Actually i check the vox.dat and there is all language in NTSC-U version.... so i was thinking there is a way to enable it.. But i don't know neither everything about game hacking..
Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
So it doesn't support 60Hz mode, when pressing b at launch? (Better to still do it manually, even when applying 60Hz patches)
Ah! Those 50Hz only FPS are a real pain, as they become almost unplayable (at a big risk of seasickness) with modern displays that add choppiness only rendering in 60Hz.
Ah! Those 50Hz only FPS are a real pain, as they become almost unplayable (at a big risk of seasickness) with modern displays that add choppiness only rendering in 60Hz.

DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Re: Metal Gear Solid: The Twin Snakes (GCN/NTSC-U) force language
Yes the pal Verson don't have 60hz at all ! it's really a pity... because multi language.
But i'm pretty sure it's possible to enable MULTI language on NTSC-U version.
But i'm pretty sure it's possible to enable MULTI language on NTSC-U version.