Pikmin (GCN/WIIRD/PAL)

Game Hacks, Trainers, Cheats

Moderator: Ralf@gc-forever

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Ralf@gc-forever
Posts: 3827
Joined: Sun Mar 16, 2014 9:31 am

Pikmin (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Wed Apr 23, 2014 3:57 pm

Pikmin [GPIP01]

Code: Select all


(m) [Ralf]
C61FFE70 800018A8

Enable 60Hz Mode [Ralf]
042A7CF0 00000014
022A7CF6 000001E0
022A7CF8 000001E0
022A7CFC 00000000
022A7D00 000001E0
043ED5B0 3F800000

16:9 Aspect Ratio (Widescreen) [Ralf]
0405A2D8 38A003AC
043ED418 3FE38E39

Enable 2D Screen Checker [Ralf]
040600AC 60000000
040600C0 3C600005

Enable Game Course Clear Section [Ralf]
040600AC 60000000
040600C0 3C600003

Enable Beta Camera Mode [Ralf]
04120384 3C60817F
04120388 38A32120

Enable Beta (E3) Camera Mode [Ralf]
04120384 3C60817F
04120388 38A3212E

Enable Beta Marker [Ralf]
002B05BF 0000006F
042B05C0 6C644D61
042B05C4 726B722E
042B05C8 6D6F6400

Infinite Time (Always Night Time) [Ralf]
04051484 EC020028

Infinite Time On/Off (Press DPad Left/Right) [Ralf]
283A2280 00000001
04051484 EC020028
E2000001 80008000
283A2280 00000002
04051484 EC02002A
E2000001 80008000

Olimar Is Invincible [Ralf]
040F96E4 38600001

Most Enemies Don't Attack Olimar [Ralf]
0407DC80 38600000
040F96B8 38600000


Olimar Size Modifier [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 xxxxxxxx
040FF1D8 4BF04E28

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, default = 3F99999A = 1.2 dec)

Mini Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 3F300000
040FF1D8 4BF04E28

Large Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 40600000
040FF1D8 4BF04E28


Pikmin Size Modifier [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, default = 3F800000 = 1.0 dec)

Mini Pikmins [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 3F200000

Large Pikmins [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 40600000


Enemy Size Modifier [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, default = 3F99999A = 1.2 dec)

Mini Enemies [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 3F000000

Large Enemies [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 40600000


Moon Jump (Press A) [Ralf]
06005000 0000002C
3C60803D 80636CD4
38630050 7C1D1840
40820014 C03D0098
C002C26C EC01002A
60000000 801D00C8
48089CE0 00000000
0408ED04 4BF762FC
283A2280 FEFF0100
04005020 D01D0098
E2000001 80008000

All Pikmin Have Leaves [Ralf]
040CDE04 389F000C
040CDE18 389F000C

All Pikmin Have Buds [Ralf]
040CDDF0 389F0024
040CDE18 389F0024

All Pikmin Have Flowers [Ralf]
040CDDF0 389F003C
040CDE04 389F003C

All Pikmin Have Red Ability [Ralf]
0407BC5C 48000014
040CCEF0 48000030
040D6EC8 60000000
040D7180 60000000
040FB4D8 4800000C

All Pikmin Have Blue Ability [Ralf]
040C88BC 60000000
040CA67C 4800000C
040CA6A8 48000044
040CCD24 60000000
040CCD70 48000134
040D6F10 60000000
040D7288 60000000

All Pikmin Have Yellow Ability [Ralf]
040C9230 60000000
040C95B4 60000000
040CB3E8 60000000
040CB478 60000000
040D53B4 60000000
040D6EEC 60000000
040D7210 60000000
040FC0F8 60000000
041006F4 60000000

Olimar Wears No Space Suit [Ralf]
057E6CF0 51E502CC
057E6CF4 00007743

Replace Olimar With Beta Olimar [Ralf]
057E6CF0 51E3A524
057E6CF4 00015DA6

Replace Pikmins With MiniOlis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000031

Replace Pikmins With Beta MiniOlis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000031
057E6CD8 51E57A10
057E6CDC 00010C46

Replace Pikmins With OliPikis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000032

Replace Pikmins With MushiPikis [Ralf]
040D88C0 80BF0000
040D88C8 90BF0004
040D8908 80BF0000
040D8910 90BF0008
040D9BE0 48000050
022BCC12 00006B69
002BCC14 0000006E
022BCC6E 00006E76
002BCC70 00000032

Walk Under Water [Ralf]
04115F3C 38600002

Quick Wall Destruction [Ralf]
040F631C C002B710

No Leaf/Bud/Flower (Pikmin) [Ralf]
040D9BE0 48000050

Grow Flower Pikmin (Works On All Days) [Ralf]
040EF810 38000002

Show Debug Text [Ralf]
0439D730 00000001

Map Debug On/Off (Press DPad Up/Down) [Ralf]
283A2280 00000004
0039D73C 00000000
E2000001 80008000
283A2280 00000008
0039D73C 00000001
E2000001 80008000

Debug Paths On/Off (Press R + DPad Up/Down) [Ralf]
283A2280 00000024
0439D72C 00000000
E2000001 80008000
283A2280 00000028
0439D72C 00000001
E2000001 80008000

Debug SE Infos On/Off (Press L + DPad Up/Down) [Ralf]
283A2280 00000044
003ECB89 00000000
E2000001 80008000
283A2280 00000048
003ECB89 00000001
E2000001 80008000

Debug Vectors On/Off (Press L + DPad Left/Right) [Ralf]
283A2280 00000042
003ECB80 00000000
E2000001 80008000
283A2280 00000041
003ECB80 00000001
E2000001 80008000

Enemy Debug Spheres On/Off (Press DPad Left/Right) [Ralf]
283A2280 00000001
0414B8E8 818C01B8
E2000001 80008000
283A2280 00000002
0414B8E8 818C01AC
E2000001 80008000

Note: Activated code may slow down the game.

Plants On/Off (Press A + DPad Up/Down) [Ralf]
283A2280 00000104
003ECB81 00000000
E2000001 80008000
283A2280 00000108
003ECB81 00000001
E2000001 80008000

Night Mode On/Off (Press A + DPad Left/Right) [Ralf]
283A2280 00000102
043ECB84 00000000
E2000001 80008000
283A2280 00000101
043ECB84 00000001
E2000001 80008000

Everything Jump On/Off (Press R + DPad Left/Right) [Ralf]
283A2280 00000021
0408B300 3C004400
E2000001 80008000
283A2280 00000022
0408B300 801F00C0
E2000001 80008000

Replace Plants With Goombas [Ralf]
097E6474 51C02600
20010024 00000000
097E6478 0000AA74
20010024 00000000
097E64C8 51C02600
20090024 00000000
097E64CC 0000AA74
20090024 00000000

Replace Plants With M128 Keys [Ralf]
097E6474 51BFEF40
20010024 00000000
097E6478 000036C0
20010024 00000000
097E64C8 51BFEF40
20090024 00000000
097E64CC 000036C0
20090024 00000000

Replace Plants With Red Beta Pellets [Ralf]
097E6474 51C723FC
20010024 00000000
097E6478 000012B6
20010024 00000000
097E64C8 51C723FC
20090024 00000000
097E64CC 000012B6
20090024 00000000

Replace Forest of Hope Map With Play3 Map [Ralf]
057E4950 32B239A4
057E4954 00424B41

Replace Forest of Hope Map With E3 Play3 Map [Ralf]
057E4950 3257032C
057E4954 004243BD


Replace Challenge Mode Impact Site Map with ...

Test Map [Ralf]
057F0424 0100D9D6
057F0448 0000DA26
057F0E38 0100D278
057F0EA4 0000D295

Map06 [Ralf]
057E49B8 00001981
057E49DC 00001960
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Play3 Map [Ralf]
057E49E0 32B239A4
057E49E4 00424B41
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

E3 Play3 Map [Ralf]
057E49E0 3257032C
057E49E4 004243BD
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Shape Test Map [Ralf]
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Tutorial 1 Map [Ralf]
057E49E0 333EAC08
057E49E4 0004103B
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

UFO Practice Map [Ralf]
057F0424 0100DA5A
057F0EE0 0100D278


Replace Challenge Mode Forest of Hope Map with ...

Anim Test Map [Ralf]
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Code Test Map [Ralf]
057E4994 00001946
057E49A0 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Play4 Map [Ralf]
057E4994 00001976
057E49D0 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Route Map [Ralf]
057F0454 0100D594
057F0478 0000D5AF
057F0820 0100D29F
057F0844 0000D2BC

Tutorial 2 Map [Ralf]
057E4994 000019A4
057E4A00 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

UFO Stage 1 Map [Ralf]
057F0454 0100DA86
057F0F10 0100D29F


Replace Challenge Mode Forest Navel Map with ...

Bridge Test Map [Ralf]
057F0484 0100D411
057F04A8 0000D42B
057F05EC 0100D2C6
057F0610 0000D2E3

Demo Map [Ralf]
057F0484 0100D349
057F04A8 0000D3C6
057F0520 0100D2C6
057F0598 0000D2E3

Play Boss Map [Ralf]
057F0484 0100D434
057F04A8 0000D452
057F061C 0100D2C6
057F0640 0000D2E3

UFO Stage 2 Map [Ralf]
057F0484 0100DAB0
057F0F40 0100D2C6

UFO Test Map [Ralf]
057F0484 0100DB04
057F04A8 0000DB21
057F0FA0 0100D2C6
057F0FC4 0000D2E3

VS1 Map [Ralf]
057F0484 0100DB2D
057F04A8 0000DB46
057F0FD0 0100D2C6
057F0FF4 0000D2E3


Replace Challenge Mode Distant Spring Map with ...

Teki 1 Map [Ralf]
057F04B4 0100D898
057F04D8 0000D8B3
057F0CA0 0100D2ED
057F0CC4 0000D30A

Teki 2 Map [Ralf]
057F04B4 0100D8BD
057F04D8 0000D8D8
057F0CD0 0100D2ED
057F0CF4 0000D30A

Teki 3 Map [Ralf]
057F04B4 0100D8E2
057F04D8 0000D8FD
057F0D00 0100D2ED
057F0D24 0000D30A

Teki 4 Map [Ralf]
057F04B4 0100D907
057F04D8 0000D922
057F0D30 0100D2ED
057F0D54 0000D30A

UFO Stage 3 Map [Ralf]
057F04B4 0100DADA
057F0F70 0100D2ED


Replace Challenge Mode Final Trial Map with ...

Teki 5 Map [Ralf]
057F04F0 0100D92C
057F0514 0000D952
057F0D60 0100D322
057F0D90 0000D33F

Teki 6 Map [Ralf]
057F04F0 0100D95C
057F0514 0000D977
057F0D9C 0100D322
057F0DC0 0000D33F

Teki 7 Map [Ralf]
057F04F0 0100D981
057F0514 0000D99C
057F0DCC 0100D322
057F0DF0 0000D33F

Teki 8 Map [Ralf]
057F04F0 0100D9A6
057F0514 0000D9CC
057F0DFC 0100D322
057F0E2C 0000D33F

UFO Last Map [Ralf]
057F04F0 0100DA32
057F0EB0 0100D322


Story Mode Map Modifier [Ralf]
C205644C 00000002
3C80xxxx 6084yyyy
801D0024 00000000

xxxxyyyy = Map ID


Map IDs

00000000 - Story Mode Impact Site Map
00010001 - Story Mode Forest of Hope Map
00020002 - Story Mode Forest Navel Map
00030003 - Story Mode Distant Spring Map
00040004 - Story Mode Final Trial Map

00050005 - Demo Map
00060005 - Teki 1 Map
00070005 - Teki 2 Map
00080005 - Teki 3 Map
00090005 - Teki 4 Map
000A0005 - Teki 5 Map
000B0005 - Teki 6 Map
000C0005 - Teki 7 Map
000D0005 - Teki 8 Map
000E0005 - Test Map
000F0005 - Shape Test Map

00100000 - Challenge Mode Impact Site Map
00110001 - Challenge Mode Forest of Hope Map
00120002 - Challenge Mode Forest Navel Map
00130003 - Challenge Mode Distant Spring Map
00140004 - Challenge Mode Final Trial Map


Story Mode Codes

Play Demo Map [Ralf]
C205644C 00000002
3C800005 60840005
801D0024 00000000

Play Teki 1 Map [Ralf]
C205644C 00000002
3C800006 60840005
801D0024 00000000

Play Teki 2 Map [Ralf]
C205644C 00000002
3C800007 60840005
801D0024 00000000

Play Teki 3 Map [Ralf]
C205644C 00000002
3C800008 60840005
801D0024 00000000

Play Teki 4 Map [Ralf]
C205644C 00000002
3C800009 60840005
801D0024 00000000

Play Teki 5 Map [Ralf]
C205644C 00000002
3C80000A 60840005
801D0024 00000000

Play Teki 6 Map [Ralf]
C205644C 00000002
3C80000B 60840005
801D0024 00000000

Play Teki 7 Map [Ralf]
C205644C 00000002
3C80000C 60840005
801D0024 00000000

Play Teki 8 Map [Ralf]
C205644C 00000002
3C80000D 60840005
801D0024 00000000

Play Test Map [Ralf]
C205644C 00000002
3C80000E 60840005
801D0024 00000000

Play Shape Test Map [Ralf]
C205644C 00000002
3C80000F 60840005
801D0024 00000000


Movie Modifier [Ralf]
082AF246 0000xxxx
10050004 00000000

xxxx = Movie ID


Movie IDs

F1B4 - Demo 1
F1CC - Demo 2
F1E4 - Demo 3
F1FC - Demo 4
F214 - Ending
F22C - Happy Ending


Play Ending Movie [Ralf]
082AF246 0000F214
10050004 00000000

Play Happy Ending Movie [Ralf]
082AF246 0000F22C
10050004 00000000


Background Music Modifier [Ralf]
04019420 281E0000
04019424 4182001C
04019428 48000014
0401943C 3B8000xx

xx = Song ID


Song IDs

01 - SysEvent
04 - Tutorial
05 - Play3
07 - Jungle
09 - Yaku
0A - Cave
0B - Boss2
0C - Map
10 - Boss3
11 - Flow
12 - Select
13 - Char
14 - CResult
15 - FResult


Play Yaku (BGM) [Ralf]
04019420 281E0000
04019424 4182001C
04019428 48000014
0401943C 3B800009


Plants Modifier [Ralf]
0411A8BC 60000000
0411AE84 38A000xx

xx = Plant ID


Plant IDs

00 - Clover
01 - Chidome (Lawn Pennywort)
02 - Hutaba (Wild Ginger)
03 - Ine (Rice Plant)
04 - Tanpopo (Dandelion)
05 - Large Ooinu (Field Speedwell)
06 - Small Ooinu (Field Speedwell)
07 - Mizukusa (Water Plant)
08 - Large Wakame (Seaweed)
09 - Small Wakame (Seaweed)
0A - Kinoko (Mushrooms)
0B - Hae (Flies)


Replace Plants With Mushrooms [Ralf]
0411A8BC 60000000
0411AE84 38A0000A


Instrument Modifier v1 [Ralf]
04015C9C 4BFFF5FD
04015D48 4BFFF551
04015298 386000xx
0401529C 388000yy

xx = Bank (00..15)
yy = Instrument ID

Replaces all instruments of all banks with instrument yy of bank xx.


Instrument Modifier v2 [Ralf]
04015C9C 4BFFF5F5
04015D48 4BFFF549
06015290 00000010
280300zz 4082000C
386000xx 388000yy

xx/zz = Bank (00..15)
yy    = Instrument ID

Replaces all instruments of bank zz with instrument yy of bank xx.


Instrument Replacer [Ralf]
04015C9C 4BFFF5ED
04015D48 4BFFF541
06015288 00000018
280300ii 40820014
280400jj 4082000C
386000xx 388000yy

Replaces instrument jj of bank ii with instrument yy of bank xx.


Percussion Modifier [Ralf]
04015FC4 4BFFF275
04015238 386000xx
0401523C 388000yy

xx = Bank (00..15, Default: 00)
yy = Percussion ID (Default: E7)

Goombas

Image

Olipikis

Image
Attachments
Goombas.jpg
(56.53 KiB) Not downloaded yet
Olipikis.jpg
(51.03 KiB) Not downloaded yet
Ralf@gc-forever
Posts: 3827
Joined: Sun Mar 16, 2014 9:31 am

Re: Pikmin (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Sun May 22, 2016 3:36 pm

Code: Select all


Most Enemies Don't Attack Pikmin [Ralf]
040CA2D0 38600000

Invincible Pikmin [Ralf]
0407B6BC 60000000
0407B854 60000000
0407B90C 60000000
0407BA7C 60000000
0407BB94 60000000
0407BC48 60000000
0407BCD4 60000000
0407BE38 60000000
0407C108 60000000
0407C260 38600000
0407C264 4E800020
0407C5F8 60000000
0408E530 60000000
04115F3C 38600002

Ralf@gc-forever
Posts: 3827
Joined: Sun Mar 16, 2014 9:31 am

Re: Pikmin (GCN/WIIRD/PAL)

Post by Ralf@gc-forever » Mon Nov 04, 2024 7:38 am

Code: Select all


Disable Deflicker Screen Filter [Ralf]
042127B4 48000068

Screen Gamma Correction: 1.7 [Ralf]
0420FC78 38600001

Screen Gamma Correction Modifier [Ralf]
0420FC78 386000xx

xx = Gamma Correction Value ID

00 - Gamma 1.0 (Default)
01 - Gamma 1.7
02 - Gamma 2.2

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