Wind Waker Hack for GC
Re: Wind Waker Hack for GC
I have a Wii. Does using a Wii let me somehow format an SD card to work with the adapter to then use on a Game Cube? If so, nothing at all has been clear about that.
Could someone for the love of god give something resembling instructions?
Could someone for the love of god give something resembling instructions?
Re: Wind Waker Hack for GC
- Take an SD card and insert it in your PC's SD reader.
- Download GCMM.
- Copy the gcmm_1.4f\apps folder in gcmm_1.4f.zip to the root directory of your SD card.
- Create a MCBACKUP folder on the root directory of your SD card.
- Download the Wind Waker Hack.
- Copy gzle.gci for NTSC-U, gzlp.gci for PAL or gzlj.gci for NTSC-J to the MCBACKUP folder.
- Download Game Boy Interface.
- Copy the MCBACKUP folder in the Zip archive to the root directory of your SD card.
- Eject the SD card and insert it in the front SD slot of your Wii.
- Take a GameCube Memory Card and insert it in Memory Slot A or B of your Wii.
- Turn on your Wii and launch the Homebrew Channel.
- Load GCMM.
- Restore gzlx.gci and gbi.gci.
- Remove the GameCube Memory Card and insert it in Memory Slot A of your GameCube.
- Put The Legend of Zelda: The Wind Waker disc in the disc tray of your GameCube.
- Turn on your GameCube and press Start at the title screen.
Re: Wind Waker Hack for GC
YES! THANK YOU THANK YOU THANK YOU THANK YOU!!!!!
This is EXACTLY what I've been looking all over the world wide web for! Thank you for finally putting it together.
One thing of note for future searchers that might stumble on this, this requires a Wii that has already been setup with the homebrew channel, which there should be guides for. I forget how I set mine up, that was done years ago, and I seem to recall that the process varies depending on versions of things. So....another level one may need to go if they're starting from absolutely nowhere.
Meanwhile, I'm left wondering....what is the SD card adapter for a gamecube card slot used for? I bought this thing expecting I'd be using it to load things....but I've yet to see a way to do anything with it. Is it just a useless piece of plastic?
This is EXACTLY what I've been looking all over the world wide web for! Thank you for finally putting it together.
One thing of note for future searchers that might stumble on this, this requires a Wii that has already been setup with the homebrew channel, which there should be guides for. I forget how I set mine up, that was done years ago, and I seem to recall that the process varies depending on versions of things. So....another level one may need to go if they're starting from absolutely nowhere.
Meanwhile, I'm left wondering....what is the SD card adapter for a gamecube card slot used for? I bought this thing expecting I'd be using it to load things....but I've yet to see a way to do anything with it. Is it just a useless piece of plastic?
Re: Wind Waker Hack for GC
In Game Boy Interface, the SD card adapter is used for loading resources, saving screenshots, and as dump/restore target. It can also load other software as autoexec.dol on the root directory of the SD card.
Re: Wind Waker Hack for GC
I see. So, I could just prepare my gamecube memory card with the exploit, and put whatever .dol file I want it to load as autoexec.dol on the sd card, and use the 2 slots in my gamecube I take it.
Yes....this was the missing link. It seems that I couldn't grasp that I needed to prep a gamecube card from my wii to do this.
I'll be making a youtube video after I've played around more.
Yes....this was the missing link. It seems that I couldn't grasp that I needed to prep a gamecube card from my wii to do this.
I'll be making a youtube video after I've played around more.
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Re: Wind Waker Hack for GC
Okay, so these instructions clearly lay out the steps required to boot the Game Cube Interface program.Extrems wrote:
- Take an SD card and insert it in your PC's SD reader.
- Download GCMM.
- Copy the gcmm_1.4f\apps folder in gcmm_1.4f.zip to the root directory of your SD card.
- Create a MCBACKUP folder on the root directory of your SD card.
- Download the Wind Waker Hack.
- Copy gzle.gci for NTSC-U, gzlp.gci for PAL or gzlj.gci for NTSC-J to the MCBACKUP folder.
- Download Game Boy Interface.
- Copy the MCBACKUP folder in the Zip archive to the root directory of your SD card.
- Eject the SD card and insert it in the front SD slot of your Wii.
- Take a GameCube Memory Card and insert it in Memory Slot A or B of your Wii.
- Turn on your Wii and launch the Homebrew Channel.
- Load GCMM.
- Restore gzlx.gci and gbi.gci.
- Remove the GameCube Memory Card and insert it in Memory Slot A of your GameCube.
- Put The Legend of Zelda: The Wind Waker disc in the disc tray of your GameCube.
- Turn on your GameCube and press Start at the title screen.
What changes do I need to make to this list to boot Swiss and play backup .iso's ?
Re: Wind Waker Hack for GC
Download Swiss and restore its boot.gci.
Re: Wind Waker Hack for GC
Hi there,
I have a Japanese GC and a Japanese copy of Wind Waker.
I followed all the steps, got confirmations when restoring the 2 files (yes, I used the file for the Japanese version) in GCMM.
However, when pressing Start on the title screen it just starts the game like normal. What could be the issue?
Can I check in GCMM if everything is where it should be? If so, what should I be looking for?
Thanks in advance!
Edit: I'm trying to boot into gbiloader_r2, the respective boot.gci is in the root of my SD card. Memory card is in slot A, SD adapter with 2GB class 2 card is in slot B.
Solution(?):
I have a Japanese GC and a Japanese copy of Wind Waker.
I followed all the steps, got confirmations when restoring the 2 files (yes, I used the file for the Japanese version) in GCMM.
However, when pressing Start on the title screen it just starts the game like normal. What could be the issue?
Can I check in GCMM if everything is where it should be? If so, what should I be looking for?
Thanks in advance!
Edit: I'm trying to boot into gbiloader_r2, the respective boot.gci is in the root of my SD card. Memory card is in slot A, SD adapter with 2GB class 2 card is in slot B.
Solution(?):
Could it be that the order matters here? I restored gbi.gci to gbi.dol first so it went in save slot 00 and then gzlx.gci (gzlj.gci in my case) so it went in save slot 01 - and that worked!Restore gzlx.gci and gbi.gci.
Re: Wind Waker Hack for GC
Couple of days until a JPN GC with Wind Waker arrives, I gonna test it and report back 
Edit: Works just fine, thanks for the great development FIX94.
Swiss with PAL games works too, forced 480i

Edit: Works just fine, thanks for the great development FIX94.
Swiss with PAL games works too, forced 480i
Wii U: WUP-001 | 5.5.2 Haxchi | 500GB HDD
Wii: RVL-001 | BootMii @ Boot2 | 500GB HDD
GC: DOL-001 | Splinter Cell xploit | 8GB Selfmade SDGecko
DOL-001 Spicy Orange | Wind Waker JPN xploit
Wii: RVL-001 | BootMii @ Boot2 | 500GB HDD
GC: DOL-001 | Splinter Cell xploit | 8GB Selfmade SDGecko
DOL-001 Spicy Orange | Wind Waker JPN xploit
Re: Wind Waker Hack for GC
Hi, so I've been trying to use my gameboyplayer without a boot disc and this hack was what was recomended. but it just doesn't work... I have the right hack file (same region code as my game), but when I try to boot the dolphin file in my memory card the windwaker main menu just stops and the gamecube resets.
Re: Wind Waker Hack for GC
Do you have a boot.gci on the card as well?
- razorleafattack
- Posts: 19
- Joined: Fri Jun 22, 2018 8:16 am
Re: Wind Waker Hack for GC
Is there any way to make the disc stop spinning after the boot.dol has launched?
Re: Wind Waker Hack for GC
One has to setup a valid way of saving Swiss's setup into its' settings menu first. 

DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
- razorleafattack
- Posts: 19
- Joined: Fri Jun 22, 2018 8:16 am
Re: Wind Waker Hack for GC
No way of setting that up within the exploit then? Often I just use the single card to boot the GBI .gci
I know I can set Swiss to auto-boot GBI but if I can do it on a single card that would be ideal.
I know I can set Swiss to auto-boot GBI but if I can do it on a single card that would be ideal.
Re: Wind Waker Hack for GC
If you want a single memory card and have room enough, you can put Swiss as Boot.gci, and both GBI.gci, and swiss.ini (saving from swiss choosing Memcard slot A for config saving). Swiss is around 88 memory card blocks in the current version if I remember well.
If it is only for GBI, put it as Boot.GCI, and just open the lid once GBI is launched, this will just stop it, and it may not spin up when you close back the lid.
I have two GCs, one with the GBP, and only one WiiSD, since I have two memcards, one is for "regular" Zelda saves, other titles saves are exploits to launch GBI directly, on the other one, I have Zeldas Exploits to launch Swiss from the WiiSD.
If it is only for GBI, put it as Boot.GCI, and just open the lid once GBI is launched, this will just stop it, and it may not spin up when you close back the lid.
I have two GCs, one with the GBP, and only one WiiSD, since I have two memcards, one is for "regular" Zelda saves, other titles saves are exploits to launch GBI directly, on the other one, I have Zeldas Exploits to launch Swiss from the WiiSD.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
- razorleafattack
- Posts: 19
- Joined: Fri Jun 22, 2018 8:16 am
Re: Wind Waker Hack for GC
Isn't the internal filename boot.gci for both the Swiss boot.gci file and for GBI.gci? I didn't think there was a way to have both on there as one would overwrite the other.
Regarding the swiss.ini, do I set my preferences before assigning Slot A for config? Or does it store that as a setting as well, so any changes update that swiss.ini?
Sorry for the super noob questions; I really appreciate the help.
Regarding the swiss.ini, do I set my preferences before assigning Slot A for config? Or does it store that as a setting as well, so any changes update that swiss.ini?
Sorry for the super noob questions; I really appreciate the help.
Re: Wind Waker Hack for GC
No, if you name GBI just GBI.gci, there is a way it can be on the same MC than SWISS as Boot.gci.
But you don't have to be confused between "brosexecauto", which is the little boot.gci that boots Autoexec.dol (that can be a Swiss.dol renamed as such) from a SD card in a SDGecko/WiiSD, and the Swiss.gci renamed boot.gci to boot straight from a Memcard.
If you set your preferences at the same time you assign Slot A for config, it will be nice when saving, and later, it will keep that preference for saving, may you have to adjust other settings.
But you don't have to be confused between "brosexecauto", which is the little boot.gci that boots Autoexec.dol (that can be a Swiss.dol renamed as such) from a SD card in a SDGecko/WiiSD, and the Swiss.gci renamed boot.gci to boot straight from a Memcard.
If you set your preferences at the same time you assign Slot A for config, it will be nice when saving, and later, it will keep that preference for saving, may you have to adjust other settings.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
- razorleafattack
- Posts: 19
- Joined: Fri Jun 22, 2018 8:16 am
Re: Wind Waker Hack for GC
hmm I was thinking the files had an internal filename that was completely separate from what you'd see on your computer, and that after using GCMM, that internal filename would be revealed on the memory card. Anyways, thanks I'll give it a shot this evening.
Re: Wind Waker Hack for GC
They do. You need to convert the DOL yourself using dol2gci to change the name.
- razorleafattack
- Posts: 19
- Joined: Fri Jun 22, 2018 8:16 am
Re: Wind Waker Hack for GC
Ahhhh ok. Thanks for the help, gents.
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- Joined: Tue Apr 09, 2019 3:05 am
Re: Wind Waker Hack for GC
Were you successful in setting that up? I just got the GBI launching with the WW hack, but if I could skip the process of starting up with a disc, that would be even better. TIA!razorleafattack wrote: ↑Tue Mar 19, 2019 2:01 pmNo way of setting that up within the exploit then? Often I just use the single card to boot the GBI .gci
I know I can set Swiss to auto-boot GBI but if I can do it on a single card that would be ideal.
Re: Wind Waker Hack for GC
Not possible with softmod. There are other methods, how to boot homebrew without inserted disc, but those require modifying console.Lone_Beagle wrote: ↑Tue Apr 09, 2019 3:10 am...but if I could skip the process of starting up with a disc, that would be even better.
https://www.gc-forever.com/wiki/index.p ... g_Homebrew
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Re: Wind Waker Hack for GC
Thanks for letting me know (before I wasted a lot of time trying to figure it out)!Srandista wrote: ↑Tue Apr 09, 2019 8:09 amNot possible with softmod. There are other methods, how to boot homebrew without inserted disc, but those require modifying console.Lone_Beagle wrote: ↑Tue Apr 09, 2019 3:10 am...but if I could skip the process of starting up with a disc, that would be even better.
https://www.gc-forever.com/wiki/index.p ... g_Homebrew
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Re: Wind Waker Hack for GC
These instructions seem to point us to loading the WW hack off slot A, right?
So at what point would I be able to get a game cube memory card in slot A for game saves?
I've certainly had no luck with a lot of these tricks unless I run Swiss off slot A and do the sd card swap (to get to the bigger card with the ISO on it) there in A, but then I can't save games.
So at what point would I be able to get a game cube memory card in slot A for game saves?
I've certainly had no luck with a lot of these tricks unless I run Swiss off slot A and do the sd card swap (to get to the bigger card with the ISO on it) there in A, but then I can't save games.