Extrems wrote:It's just arguments broken up by newlines.
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--overlay=Frame-sRGB.tpl.gz
--intent=saturation
--input-gamma=1.
--output-gamma=1.
--contrast=.78125
This recreates the look of the Game Boy Player Start-up Disc.
Great! Should I just put this in the same directory as the .dol file for it to automatically choose these settings? Do you have any recommendations on settings to use for an LCD user using 240p progressive and zooming?
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I was able to find out the difference between these two settings. Thanks to this website:
http://www.johnpaulcaponigro.com/blog/6 ... -compared/
--intent={perceptual|saturation}
Set color rendering intent. (default: perceptual)
However I cannot find information on the difference between these settings
Set texture palette index.
--filter={none|scale2x|eagle2x|scan2x|normal2x|normalnx}
Force video format.
{interlace|quasi-interlace|non-interlace}
--turbo=i
Set turbo frame interval. (default: 3)
--format={pal-m|pal-60|custom}
Force video format.