thansk for fixing the full screen issues extrems now the game doesnt play 100% full speed but hey its very close and its playable
before the screen thing pal version played at 20 DLS now plays at 17dls wich is preety aceptable imo.
Also the game has some clipping issues wich i searched ad it was comon on old emulators
https://github.com/gonetz/GLideN64/issues/550
aparently this is the solution Glide64 with SW Depth Buffer enabled
https://github.com/project64/project64/ ... -276536352
also both castlevania games run perfect in intrepreter but get dsi exception on dynarec i managed to take a picture of it incase it helps legacy of darkness
Also there has been a regression on not64 compared to wii64 1.2 this game usualy worked preety well but now everytime you are on Shadow? world and you break an urn to gather souls or whatever wich is needed not64 freezes enteriely and its a freeze you cant even exit out only pulling the plug
shadow man U !
here is the controller save to reproduce this just walk fowarder press B to shoot the demon thing on the water and then on your left you will see a urn on a higher ledje press c stick up for aim mode and shoot it i managed to capture a dsi exception on intrepreter mode for it
controller pak save
http://www.mediafire.com/file/aaohysfwa ... 28U%29.mpk
dsi expetion on intrepreter
