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Making a GameCube ISO
Posted: Thu Nov 13, 2014 6:43 pm
by MarioMania
Here's what I want to do
To Make a Multi-Game like Compilation Disc
I want to make a Sonic Compilation on 1 Mini DVD
Genesis Plus GX
Genesis - Sonic, Sonic 2, 3, Knuckles, Spinball & 3D Blast
Masater System - Sonic, Sonic 2, Chaos, Spinball & Blast
Game Gear - Sonic, Sonic 2, Chaos, Spinball & Blast
16 ROM's + the Emulator
The Mario Compilation Disc going to hard one
SNES9X GX +VBAGX + FCE Ultra GX
Al 4 Mario Games + Super Mario All-Stars, Super Mario World + Super Mario 64
I also want to start making Compilation Disc's for Kirby & Mario Kart
Is there a program I could do this?
Re: Making a GameCube ISO
Posted: Thu Nov 13, 2014 6:55 pm
by megalomaniac
You trying to sell pirate compilation discs??
Most people just put all these roms and emulators on an single SD card since they are all very small in size
Re: Making a GameCube ISO
Posted: Thu Nov 13, 2014 8:49 pm
by MarioMania
Nope, It's just for me..No one else
I know I can play it though the SD Card, I want to know if it can be done
Like having selecting your game from the Menu and it launches the game
On the Mario Disc, Selcting Super Mario Bros. 3 woud launch FCE Ultra GX
Re: Making a GameCube ISO
Posted: Thu Nov 13, 2014 10:45 pm
by emu_kidid
There's no program that can do ALL of that.
Re: Making a GameCube ISO
Posted: Fri Nov 14, 2014 2:16 am
by MarioMania
The only reason I asked this was
This
http://www.theisozone.com/downloads/dre ... ollection/
How did the hacker do that on the Dreamcast
Re: Making a GameCube ISO
Posted: Fri Nov 14, 2014 2:46 am
by Duhasst0
There isn't anything in that post that assumes that the software does as you describe. From what i see there it ha all the games bundled with an emulator and you have to select rom from within the emulator.
Re: Making a GameCube ISO
Posted: Fri Nov 14, 2014 4:43 am
by torturelabs
I want to know if it can be done
Yes.
One emulator on one disk works, more than one emulator is unlikely and I don't feel the need to test that theory.
In the same way it can be done on a PS2 with a modchip.
You can build your own ISO image with 'one' emulator and play roms that way.
It would be pointless and a waste of a miniDVD in my opinion - 1.4 un-used *tears*
I don't think you've ever mentioned what boot method you use - I assume modchip, if not, you will need one.
Saving - some of those games require saving?
GC-EMUs are not like AR, they do not save directly to the MC as far as I know and there are other saving issues.
I used to have a slight obsession with 'ONLY miniDVD' at one point... take my advice, it's a waste of time and miniDVD's
SNES9X GX +VBAGX + FCE Ultra GX
Al 4 Mario Games + Super Mario All-Stars, Super Mario World + Super Mario 64
Wat?
Ignoring the fact that a GC-N64 emulator was not mentioned... no man, this is not possible.
Also note, VBAGX is still super laggy.
On the Mario Disc, Selcting Super Mario Bros. 3 woud launch FCE Ultra GX
Wat? x2
How did the hacker do that on the Dreamcast
It's not really a 'hack', self-boot don't work the way you think.
Re: Making a GameCube ISO
Posted: Fri Nov 14, 2014 5:33 am
by MarioMania
How did they get More that 1 Emulator on the Sonic Mega Collection CD on the Dreamcast?
So who has more RAM the Dreamcast or the Gamecube
Re: Making a GameCube ISO
Posted: Sun Nov 16, 2014 6:43 am
by AC_Orange
MarioMania wrote:How did they get More that 1 Emulator on the Sonic Mega Collection CD on the Dreamcast?
So who has more RAM the Dreamcast or the Gamecube
This has got nothing to do with RAM. I'm guessing they used something like dream inducer on Dreamcast which allows you to create your own selfbootable CD with multiple emulators.
Re: Making a GameCube ISO
Posted: Sun Nov 16, 2014 9:23 am
by theclaw
I haven't tried combining multiple bootable homebrew ISOs using MultiGame ISO Creator.
Most likely answer I can think of.
Re: Making a GameCube ISO
Posted: Tue Nov 18, 2014 2:51 am
by torturelabs
theclaw wrote:I haven't tried combining multiple bootable homebrew ISOs using MultiGame ISO Creator.
Most likely answer I can think of.
highly doubt that would work, since there's only one loader per emulator.
if they all load at once it would crash i assume.
that said, i guess he can try that gc hombrew that had like 8 emulators in 1... i forget the name.
don't think it had n64 though
the fact that he wants them on a mini-DVD is a hassle.
Re: Making a GameCube ISO
Posted: Tue Nov 18, 2014 4:35 am
by theclaw
Well if successful it'd create a front end menu, where you select which emulator to load.
Re: Making a GameCube ISO
Posted: Tue Nov 18, 2014 4:41 am
by megalomaniac
(cough) MEGAloader (cough)
(cough) swiss (cough)
Re: Making a GameCube ISO
Posted: Tue Nov 18, 2014 9:03 pm
by AC_Orange
megalomaniac wrote:(cough) MEGAloader (cough)
(cough) swiss (cough)
MEGAloader would be the GC equivalent of Dream Inducer, I agree
Re: Making a GameCube ISO
Posted: Wed Nov 19, 2014 4:40 am
by torturelabs
Yep, taht's it ^
hehe :b
Re: Making a GameCube ISO
Posted: Mon Nov 24, 2014 9:45 am
by novenary
This actually brings up an interesting feature that Swiss could have. How about file association ? Then you can select a ROM from the file browser and it'll open in the right emulator.
Re: Making a GameCube ISO
Posted: Mon Nov 24, 2014 10:02 am
by emu_kidid
That'd be nice but how many emulators are respecting commandline parameters. It's a nice idea and in the worst case I guess it'd still boot the emulator at least.
Re: Making a GameCube ISO
Posted: Mon Nov 24, 2014 10:12 am
by novenary
Given that emulators are open source it would probably be easy to add command line parameters support to them.
