Adding the missing F-Zero AX music to GX
Posted: Tue Mar 24, 2020 9:08 am
Hi there! It's no secret that you can use RAM hacking to play a hidden version of F-Zero AX in GX, although there are a few missing features, such as no music in the Pilot Points menu.
Well, I've just found out that even if the music files were removed from GX, the game does actually try to play them, in fact they are played if you rip them off an actual AX ISO and add them to the GX ISO.
Here's how you do it.
You will need the following things:
-GCRebuilder 1.1
-An F-Zero GX ISO
-An F-Zero AX ISO.
First, you need to open GCRebuilder. Click the Image tab and click Open, then open your GX ISO. Extract all data from the ISO into a folder by left clicking "root" then clicking Export.
Now click the Image tab and click Close.
Open up your AX ISO the same way you opened your GX ISO. Go to the snd\adx_bgm directory, then extract the following files (you can also put other files in, but I don't think the game will actually use them):
-openflag.adx
-point.adx
-tutorial.adx
Put them in the snd\adx_bgm directory in the GX files you've just extracted.
Close the AX ISO.
Click the Options tab, then click "Do not use 'game.toc'". This will allow the GCRebuilder to detect the files you've just added.
Click the Root tab, then click "Open" and choose the root of your extracted GX files with the new music added.
Finally, click again the Root tab and click "Save" to determine the filename of your newly made ISO and its directory, then click the Root tab for the last time and click "Rebuild".
Enjoy the game. The "point.adx" song will be used in the Pilot Points screen, the "openflag.adx" song will be used in the Memory Card unlock screen and the "tutorial.adx" song will be used in the F-Zero License Card explanation screen in the Attract mode.
Well, I've just found out that even if the music files were removed from GX, the game does actually try to play them, in fact they are played if you rip them off an actual AX ISO and add them to the GX ISO.
Here's how you do it.
You will need the following things:
-GCRebuilder 1.1
-An F-Zero GX ISO
-An F-Zero AX ISO.
First, you need to open GCRebuilder. Click the Image tab and click Open, then open your GX ISO. Extract all data from the ISO into a folder by left clicking "root" then clicking Export.
Now click the Image tab and click Close.
Open up your AX ISO the same way you opened your GX ISO. Go to the snd\adx_bgm directory, then extract the following files (you can also put other files in, but I don't think the game will actually use them):
-openflag.adx
-point.adx
-tutorial.adx
Put them in the snd\adx_bgm directory in the GX files you've just extracted.
Close the AX ISO.
Click the Options tab, then click "Do not use 'game.toc'". This will allow the GCRebuilder to detect the files you've just added.
Click the Root tab, then click "Open" and choose the root of your extracted GX files with the new music added.
Finally, click again the Root tab and click "Save" to determine the filename of your newly made ISO and its directory, then click the Root tab for the last time and click "Rebuild".
Enjoy the game. The "point.adx" song will be used in the Pilot Points screen, the "openflag.adx" song will be used in the Memory Card unlock screen and the "tutorial.adx" song will be used in the F-Zero License Card explanation screen in the Attract mode.