Game Boy Interface/High-Fidelity Edition: Difference between revisions

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: Set Game Boy Advance multiboot. (default: default.mb.gz)
: Set Game Boy Advance multiboot. (default: default.mb.gz)
== Changelog ==
=== May 5, 2018 ===
* Added Super Game Boy color palette setting.
=== April 15, 2018 ===
* Added movie playback.
* Updated GBA-as-GC controller.
=== April 5, 2018 ===
* Added movie recording.
=== March 30, 2018 ===
* Added RGB Sync-on-Green support.
* Added xvYCC/BT.2020 support for auto-generated 3D LUT.
* Improved multiboot implementation.
* Attempted fix for SD card compatibility.
=== March 25, 2018 ===
* Added controls swapping for SNES controllers.
* Fixed multiboot to rumble protocol transition.
=== March 18, 2018 ===
* Added center/right chroma location support.
* Added GCVideo/GCVideoX presets.
=== March 17, 2018 ===
* Initial release.


== Media ==
== Media ==

Revision as of 18:03, 16 May 2018

Game Boy Interface
Information
Author(s) Extrems
Type Utility
Version Rolling release
Licence Freeware
Links
Download
Extras
Website
Discussion

Controls

Type A (two-handed)

Nintendo GameCube Nintendo GameCube Controller Logitech Speed Force Action
A/B Buttons A/B Buttons or Accelerator/Brake Pedals A/B Buttons
Y/Z Buttons Y/Z Buttons Select
X Button or Start/Pause X Button or Start/Pause Start
+Control Pad or Control Stick +Control Pad or Steering Wheel +Control Pad
L/R Buttons L/R Buttons L/R Buttons
Reset Button B, X and Start/Pause Buttons B, X and Start/Pause Buttons Power Switch
Reset Button X, Y and Start/Pause Buttons
(Hold for 1.5 seconds)
Recalibrate
X, Y and Start/Pause Buttons
(Hold for 3 seconds)
Swap controls
(Only with SNES Controller)

Type B (one-handed)

Nintendo GameCube Nintendo GameCube Controller Logitech Speed Force Action
A/B Buttons A/B Buttons or Accelerator/Brake Pedals A/B Buttons
L/Z Buttons Y/Z Buttons Select
R Button or Start/Pause X Button or Start/Pause Start
+Control Pad, Control Stick or C Stick +Control Pad or Steering Wheel +Control Pad
Y/X Buttons L/R Buttons L/R Buttons
Reset Button B, X and Start/Pause Buttons B, X and Start/Pause Buttons Power Switch
Reset Button X, Y and Start/Pause Buttons
(Hold for 1.5 seconds)
Recalibrate
X, Y and Start/Pause Buttons
(Hold for 3 seconds)
Swap controls
(Only with SNES Controller)

Type C (Super Mario World: Super Mario Advance 2)

Nintendo GameCube Nintendo GameCube Controller Logitech Speed Force Action
B/Y or X Buttons A/B Buttons or Accelerator/Brake Pedals A/B Buttons
Z Button Y/Z Buttons Select
Start/Pause X Button or Start/Pause Start
+Control Pad or Control Stick +Control Pad or Steering Wheel +Control Pad
L/R or A Buttons L/R Buttons L/R Buttons
Reset Button B, X and Start/Pause Buttons B, X and Start/Pause Buttons Power Switch
Reset Button X, Y and Start/Pause Buttons
(Hold for 1.5 seconds)
Recalibrate
X, Y and Start/Pause Buttons
(Hold for 3 seconds)
Swap controls
(Only with SNES Controller)

Type D (The Legend of Zelda: A Link to the Past)

Nintendo GameCube Nintendo GameCube Controller Logitech Speed Force Action
Y/B Buttons A/B Buttons or Accelerator/Brake Pedals A/B Buttons
R Button or Start/Pause Y/Z Buttons Select
L/Z Buttons X Button or Start/Pause Start
+Control Pad, Control Stick or C Stick +Control Pad or Steering Wheel +Control Pad
X/A Buttons L/R Buttons L/R Buttons
Reset Button B, X and Start/Pause Buttons B, X and Start/Pause Buttons Power Switch
Reset Button X, Y and Start/Pause Buttons
(Hold for 1.5 seconds)
Recalibrate
X, Y and Start/Pause Buttons
(Hold for 3 seconds)
Swap controls
(Only with SNES Controller)

Options

--poll=<0-11>
Set polling rate. (default: 1)
--control=<0-3>
Set controller scheme. (default: sram)
--delay-reset=<n>
Set reset delaying. (default: 0)
--delay-video=<n>
Set video buffering. (default: 1)
--movie=<path>, --no-movie
Play input log. (default: no)
--movie-record, --no-movie-record
Record input log. (default: no)
--palette=<xxxx-xxxx-xxxx>, --no-palette
Set Super Game Boy color palette. (default: no)
--lut3d=<path>, --no-lut3d
Set 32x32x32 lookup table. (default: auto)
--lut3d-order=<rgb|gbr|bgr>
Set lookup table order. (default: rgb)
--matrix=<identity|gba|gbc|gbi|nds|palm|psp|vba>
Set color matrix. (default: identity)
--input-gamma=<r:g:b>
Set gamma. (default: 2.2)
--output-gamma=<1.0|1.7|2.2>
Set screen gamma. (default: 2.2)
--contrast=<r:g:b>
Set gain. (default: 1.0)
--brightness=<r:g:b>
Set bias. (default: 0.0)
--volume=<l:r>
Set audio gain. (default: 0.75)
--sound=<mono|stereo>
Set sound mode. (default: sram)
--colorspace=<ycc601|ycc709|ycc2020|rgb709|rgb2020>
Set video color space. (default: ycc601)
--chroma-loc=<left|center|right>
Set chroma location of video encoder. (default: left)
--usb, --no-usb
Toggle USB Gecko. (default: yes)
--enhance, --no-enhance
Toggle Game Boy Player enhancements. (default: yes)
<path>
Set Game Boy Advance multiboot. (default: default.mb.gz)

Changelog

May 5, 2018

  • Added Super Game Boy color palette setting.

April 15, 2018

  • Added movie playback.
  • Updated GBA-as-GC controller.

April 5, 2018

  • Added movie recording.

March 30, 2018

  • Added RGB Sync-on-Green support.
  • Added xvYCC/BT.2020 support for auto-generated 3D LUT.
  • Improved multiboot implementation.
  • Attempted fix for SD card compatibility.

March 25, 2018

  • Added controls swapping for SNES controllers.
  • Fixed multiboot to rumble protocol transition.

March 18, 2018

  • Added center/right chroma location support.
  • Added GCVideo/GCVideoX presets.

March 17, 2018

  • Initial release.

Media