again? it was active all the timeelricorico wrote:I love that Swiss seems active again.
Swiss 0.2
Re: Swiss 0.2
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss 0.2
Oh yeah I see what I missed there I've added support for "missing" DVD drives but not broken oneselricorico wrote: r94 goes back to complaining about not having a DVD in the drive. I'll give that one a whirl on my Wii with a working drive later.
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Re: Swiss 0.2
Oh I didn't doubt that it was active, just without a build on the google code page since August it didn't seem active.liquitt wrote:again? it was active all the timeelricorico wrote:I love that Swiss seems active again.
Re: Swiss 0.2
Wow, if the code from No More Memory can be added, this would make Swiss even more awesome. I think someone from gbatemp purchased the source code from crediar.
Re: Swiss 0.2
Yeah that can be done, I just need to write some assembly code to write to SD cards.. not a really big deal
Re: Swiss 0.2
source? link?Cubelover wrote:i think someone from gbatemp purchased the source code from crediar.
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss 0.2
I have it.. and I worked through it with crediar.
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- Joined: Mon Dec 12, 2011 9:42 am
Re: Swiss 0.2
emu_kidid you are too epic!emu_kidid wrote:I have it.. and I worked through it with crediar.
Re: Swiss 0.2
I could not load it directly through SDML, is this normal?
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- Joined: Mon May 17, 2010 4:18 pm
Re: Swiss 0.2
Did some testing today on a Wii with component cables. Using r94. Lexar 16 GB SD card, fast setting. Kept track of my testing on a google doc, see https://docs.google.com/spreadsheet/ccc ... W9vNUVicVE if anyone is interested.
Had a good time with Soul Calibur II. High Level patching seems to be a huge improvement for that game.
Had a good time with Soul Calibur II. High Level patching seems to be a huge improvement for that game.
Re: Swiss 0.2
Hello!!! sorry for my noob chat... but iam just user.. not coder.. i try to think solution but i say stupid things..
i have understand why Wii in "GC mode" not read from usb (because usb not exist on normal GC)..
Ios n cios isn't read.
but i know that: Mios read data from Slot A n B.. is possible byepass this for read IOS from nand?
PS= any people can add SVN version in dol format please???
i have understand why Wii in "GC mode" not read from usb (because usb not exist on normal GC)..
Ios n cios isn't read.
but i know that: Mios read data from Slot A n B.. is possible byepass this for read IOS from nand?
PS= any people can add SVN version in dol format please???
Re: Swiss 0.2
nope, works fine here....julius wrote:I could not load it directly through SDML, is this normal?
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss 0.2
Naxil, SVN version is the same as the version on the downloads page. Also, no, no chance to ever read from USB/IOS/NAND/etc.
Re: Swiss 0.2
btw, apart from the buttons having transparency issues, what is their functions?
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss 0.2
Midway Arcade Treasures 3 still doesn't work in any settings. TimeSplitters: Future Perfect and 007: Agent Under Fire do work well and I am happy for that. Thanks!
Re: Swiss 0.2
007: Agent under Fire does something unusual after the 2nd level, before showing the results for that level. Due the how Swiss' prepatcher works, i expect Swiss to handle this, but it might be worth testing anyways if the game can be played from the beginning up to the 3rd level.DSman59 wrote:Midway Arcade Treasures 3 still doesn't work in any settings. TimeSplitters: Future Perfect and 007: Agent Under Fire do work well and I am happy for that. Thanks!
Re: Swiss 0.2
I have completed several missions without any problems in Agent Under Fire (PAL, UK/English version, not trimmed). If I had it, I would rather play the German version of this game. Maybe the other variants of Agent Under Fire have problems.WiiPower wrote: 007: Agent under Fire does something unusual after the 2nd level, before showing the results for that level. Due the how Swiss' prepatcher works, i expect Swiss to handle this, but it might be worth testing anyways if the game can be played from the beginning up to the 3rd level.
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- Location: Stgo., Chile
Re: Swiss 0.2
Great!
Thank you emu_kidid for you great work! I'll test it as soon as i get home
Thank you emu_kidid for you great work! I'll test it as soon as i get home
Re: Swiss 0.2
Ahh, it seems that it loads correctly with european SDML. In my case I have loaded swiss r62 with the same micro sd and SDML (NTSC) that I´ve been trying to load r94, in fact, since r62 load then I load r94 through this older version. I hope emu_kidid will fix this issue in future releases.liquitt wrote:nope, works fine here....julius wrote:I could not load it directly through SDML, is this normal?
Re: Swiss 0.2
@julius: Have you tried both the compressed and uncompressed version of swiss 0.2 r94?
The compressed version should have greater compatibility (due to less filesize and easier structure).
The compressed version should have greater compatibility (due to less filesize and easier structure).
- Hugo_Peters
- Posts: 96
- Joined: Sun Apr 03, 2011 9:17 am
- Location: The Netherlands
- Contact:
Re: Swiss 0.2
I just got a new PS3 Slim, but I'll put it away for a sec to try this one!!!
GameCube:
DOL-001 with WiiKey Fusion, Viper GC Extreme, SDGecko
Re: Swiss 0.2
Eternal Darkness runs very very fine on r94
Star Fox Adventures very very very fine on r94
Baten Kaitos and Baten Kaitos Origins freezes on r94 (Sound bugs on 47, 62)
Star Wars Rogue Squadron 2: Black Screen....
Star Fox Adventures very very very fine on r94
Baten Kaitos and Baten Kaitos Origins freezes on r94 (Sound bugs on 47, 62)
Star Wars Rogue Squadron 2: Black Screen....
Re: Swiss 0.2
Hello. I have try two different GCM files and i have this problem:
I select file (Swiss ask press A) i Press A
Now i can't see any Banner pic and after the second press A the wii go to dsi error (only HARDRESET AFTER).
What tool i can use for fix GCM files? the file apploader is the same in all games? i have a tool like wiiscrubber for see insiede the gcm\iso file..
PLEASE HELP mE!
Thanks
LOOK THIS FOTO IS FROM BACKUP OF GC GAMES AND THE BANNER APPEAR ON WINDOWS BUT NOT ON SWISS (AND SWISS GO IN DSI ERROR)
gc-tool's photo about gcm go in crash: (WHY THIS GCM NOT HAVE APPLOADER??? IS CORRUPT? I CAN REPLACE APPLOADER FROM OTHER BACKUP???
I select file (Swiss ask press A) i Press A
Now i can't see any Banner pic and after the second press A the wii go to dsi error (only HARDRESET AFTER).
What tool i can use for fix GCM files? the file apploader is the same in all games? i have a tool like wiiscrubber for see insiede the gcm\iso file..
PLEASE HELP mE!
Thanks
LOOK THIS FOTO IS FROM BACKUP OF GC GAMES AND THE BANNER APPEAR ON WINDOWS BUT NOT ON SWISS (AND SWISS GO IN DSI ERROR)
gc-tool's photo about gcm go in crash: (WHY THIS GCM NOT HAVE APPLOADER??? IS CORRUPT? I CAN REPLACE APPLOADER FROM OTHER BACKUP???
Spoiler
Show
Re: Swiss 0.2
Mario Smash Football (PAL) does not run on any settings on all versions of swiss i have tried; however it works (not 100%) in the old SD-Boot.
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- Joined: Wed Feb 02, 2011 4:02 pm
Re: Swiss 0.2
Is possibe to play games without game in drive?,Thanks.