ISO Tools
ISO Tools
GC - Tool 1.20 BETA - PARADOX
GC Explorer 1.06 - Kojirou_San
GC Iso Creator 1.00 - Kojirou_San
tgctogcm - Plootid 1
GcmUtility v0.1 - Ghoom
GC-RELOC202 The Better Way GCM - STARCUBE
Re: ISO Tools
Cube2wav - Shinji Chiba
DolTool v0.3 - loser 2003
DolTool v0.3 - TenOfTen (LINUX)
Gamecube Header Info 0.1 + GUI - GC-NFO.COM
GC Shrink 0.2 - ackmed
GCBanner v0.3 - loser 2003
GCManager V1.0 b1813 NGC-REACT0R <======= interesting
GcmSplit v0.5 - loser 2003
GCMTools - Spike (Linux and OSX)
GcmWipe 0.7.3 - M. Perry
Multi disc GCM maker 0.1 - badsheepy, mod by POi
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kevstah2004
- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: ISO Tools
TGC Extractor Ver 0.06 - Nekokabu
http://nekokabu.s7.xrea.com/soft/tgce_06.lzh
gcm-tool v0.4 - dsbomb
http://code.google.com/p/gcm-tool/
http://nekokabu.s7.xrea.com/soft/tgce_06.lzh
gcm-tool v0.4 - dsbomb
http://code.google.com/p/gcm-tool/
Re: ISO Tools
GC Disc Browser 1.5 by Sappharad (runs on a Gamecube)
GC Bootable disc (creator) GUI 0.1.2 RC3

- deku_scrub
- Posts: 172
- Joined: Thu Apr 01, 2010 7:34 pm
- Location: Balneário Camboriú, Santa Catarina - Brasil
Re: ISO Tools
Last edited by deku_scrub on Fri Apr 02, 2010 1:42 pm, edited 1 time in total.
__ deku_scrub __ Wii D3-2 | System 4.3 | HC installed using Smash Stack | WODE Jukebox
Xbox 360 Slim 4GB | 320GB Hacked HDD | x360key
Xbox 360 Slim 4GB | 320GB Hacked HDD | x360key
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kevstah2004
- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: ISO Tools
Gamecube DVD Disc Browser 2.1 - http://projects.sappharad.com/gcn/dvdbrowser/
Re: ISO Tools
GCM View 1.0 - Unknown
Open ISO
Dump File
Dump DOL
Dump AppLoader
View Texture
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kevstah2004
- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: ISO Tools
Rawdump v2.0
http://www.megaupload.com/?d=EI5A956Q
Rawdump v2.1
http://www.megaupload.com/?d=LW7IIH0M
friidump
http://www.megaupload.com/?d=UG0ND7UT
http://www.megaupload.com/?d=EI5A956Q
Rawdump v2.1
http://www.megaupload.com/?d=LW7IIH0M
friidump
http://www.megaupload.com/?d=UG0ND7UT
Re: ISO Tools
Hi!
Sorry for my english.
I buy a GC. I download iso from net. I write iso to mini dvd. I like play with this on my gamecube.
Exists softmod for gamecube, without any hardware modification? I have memory card, and i can write for it with wii.
Thank you for reply!
emerzee
Sorry for my english.
I buy a GC. I download iso from net. I write iso to mini dvd. I like play with this on my gamecube.
Exists softmod for gamecube, without any hardware modification? I have memory card, and i can write for it with wii.
Thank you for reply!
emerzee
Re: ISO Tools
nobody will help you here with that, since this is obviously a warez question or a request on how to run pirated material, so....emerzee wrote:Hi!
Sorry for my english.
I buy a GC. I download iso from net. I write iso to mini dvd. I like play with this on my gamecube.
Exists softmod for gamecube, without any hardware modification? I have memory card, and i can write for it with wii.
Thank you for reply!
emerzee
http://www.justfuckinggoogleit.com/
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: ISO Tools
I thinking iso tools... This is not legal... Thinking...
Re: ISO Tools
think again. why shouldn't these be legal?
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
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kevstah2004
- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: ISO Tools
GameCube Rebuilder v1.0 - bsv798
http://www.emutalk.net/showthread.php?t=49346
http://www.emutalk.net/showthread.php?t=49346
Re: ISO Tools
GC Mutility v0.5
http://www.softpedia.com/get/System/Fil ... lity.shtml
http://www.softpedia.com/get/System/Fil ... lity.shtml
2 NGC ; Qoob Pro ; Wiikey Sd Adapter + 8GB SDHC


Re: ISO Tools
Please attach files rather than linking to avoid broken links in the future.
- Attachments
-
- GCMUtility-0.5.7z
- (295.16 KiB) Downloaded 2308 times

- R3dfaction
- Posts: 48
- Joined: Mon Apr 12, 2010 3:05 am
- Location: Florida, US
Re: ISO Tools
ISO is just an Image file, in this case, with code. Nothing Illegal about that...emerzee wrote:I thinking iso tools... This is not legal... Thinking...
Dol-001 | RGB Cables | Viper GC Extreme | GB Player | BBA | XCM Crystal Case Light Mod
Re: ISO Tools
I have a few questions about GC .iso tools. Currently i use
MultiGame ISO Creator v3.5.4F+
to create multi game discs,
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F
to modify .isos to make them work as gamecube backup disc on Wii
and
GC-Tool
to open GC .isos, modify them, extract files etc.
Are these tools good for these purposes, are there better ones? If yes, why are the others better?
And i would like to know what the audio fix from fstfix does. I want to apply it on the fly to gamecube games, but i don't know what it does. What the fst fix does, that i know.
MultiGame ISO Creator v3.5.4F+
to create multi game discs,
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F
to modify .isos to make them work as gamecube backup disc on Wii
and
GC-Tool
to open GC .isos, modify them, extract files etc.
Are these tools good for these purposes, are there better ones? If yes, why are the others better?
And i would like to know what the audio fix from fstfix does. I want to apply it on the fly to gamecube games, but i don't know what it does. What the fst fix does, that i know.
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kevstah2004
- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: ISO Tools
I prefer GameCube Rebuilder v1.0 for rebuilding and extracting gcm's / iso's .WiiPower wrote:I have a few questions about GC .iso tools. Currently i use
MultiGame ISO Creator v3.5.4F+
to create multi game discs,
Wiped GCM Fixer 1.5F also callled Fstfix 1.5F
to modify .isos to make them work as gamecube backup disc on Wii
and
GC-Tool
to open GC .isos, modify them, extract files etc.
Are these tools good for these purposes, are there better ones? If yes, why are the others better?
And i would like to know what the audio fix from fstfix does. I want to apply it on the fly to gamecube games, but i don't know what it does. What the fst fix does, that i know.
As for the fst audio fix I think that's for games which constantly stream cdda audio type tracks of the disc
Re: ISO Tools
I have a request for a GC .iso shrinker/aligner/defragger/checker:
First of all, some shrinkers break games with audio streams because audio streams need a 32KB alignment within the .iso and most shrinkers ignore that. So we need a shrinker that keeps this in mind. Is there already one that does this? (i'm not counting shrink + "fstfix t", that's 2 tools, i want a tool that at least does all the shrinking in one)
Then when loading GC games from disc(on Wii with NeoGamma), the reads are slowed down if the regular files don't have a 2KB alignment. With 2KB alignment, it can read the sectors directly, without it needs to read sector by sector and copy to a buffer. Is this the same when loading GC games on a GC? Is there a tool that grants this 2KB alignment(again i'm not counting "fstfix t", also it wastes a lot of space, because it only needs a 2KB aligment for regular files not 32KB).
Does the alignment affect the read speed on SD-Boot as well? What's the best alignment for loading from sd card?
I'm not sure if SD-Boot requires the files to be in one single fragment, but i see some advantages in this:
- The code from SD-Boot that's running while the game is running doesn't need code from fragment handling, or even code for the file system(FAT).
- If all data is in one chunk the reads are faster
So it would be nice if there was a tool that checks if a file is fragmented, and even better if it could defrag the file directly itself.
Oh, and when loading from disc, it matters where the games are put on the disc, (on Wii with NeoGamma) the reading is faster the more the game is near the outer edge of the disc. I think that's why the "Baten Kaitos" fix works, the Baten Kaitos fix(for discs on Wii with NeoGamma) is: 1st disc: fstfix t s g, 2nd disc: fstfix t s f, both on a multi game disc. fstfix g makes a 3 GB .iso from the game and puts the data near the end of the .iso. And fstfix t gets 32KB alignment(see above). If that's not done, the game freezes randomly with a buzzing noise. (i couldn't get an error message out of it with my usb gecko, but when i slowed down the reads, the freezes got more frequently).
Anyways, my point is, a tool that allows to move the data near the end of the disc like "fstfix g" does would be nice. But with more option like 1GB/2GB/3GB .iso, (4.37 - GC .iso size), (4,37 - 2xGC .iso size).
All in all i would love a program that does the following:
"coolapp check game.iso new.iso" returns the minimum alignment of reguar files and audio streams seperately, the amount of unused space within the .iso, and the fragmentation of the .iso
"coolapp shrink game.iso new.iso" removes the unused data and aligns regular files at 2KB, and audio streams at 32KB
"coolapp defrag game.iso" defrags the .iso
"coolapp shrink defrag C:\game.iso F:\new.iso" shrinks and defrags directly(if both is on seperate drives the defragmentation is easier/faster/has a higher success rate)
Oh and the defragger shouldn't break defragmentation of other .iso files.
I know that i'm asking for a lot, but i want to start a discussion and want to see what's there already and if there's any need at all for a new app or not etc.
PS: Is a .adp file always an audio stream and is an audio stream always a .adp file?
First of all, some shrinkers break games with audio streams because audio streams need a 32KB alignment within the .iso and most shrinkers ignore that. So we need a shrinker that keeps this in mind. Is there already one that does this? (i'm not counting shrink + "fstfix t", that's 2 tools, i want a tool that at least does all the shrinking in one)
Then when loading GC games from disc(on Wii with NeoGamma), the reads are slowed down if the regular files don't have a 2KB alignment. With 2KB alignment, it can read the sectors directly, without it needs to read sector by sector and copy to a buffer. Is this the same when loading GC games on a GC? Is there a tool that grants this 2KB alignment(again i'm not counting "fstfix t", also it wastes a lot of space, because it only needs a 2KB aligment for regular files not 32KB).
Does the alignment affect the read speed on SD-Boot as well? What's the best alignment for loading from sd card?
I'm not sure if SD-Boot requires the files to be in one single fragment, but i see some advantages in this:
- The code from SD-Boot that's running while the game is running doesn't need code from fragment handling, or even code for the file system(FAT).
- If all data is in one chunk the reads are faster
So it would be nice if there was a tool that checks if a file is fragmented, and even better if it could defrag the file directly itself.
Oh, and when loading from disc, it matters where the games are put on the disc, (on Wii with NeoGamma) the reading is faster the more the game is near the outer edge of the disc. I think that's why the "Baten Kaitos" fix works, the Baten Kaitos fix(for discs on Wii with NeoGamma) is: 1st disc: fstfix t s g, 2nd disc: fstfix t s f, both on a multi game disc. fstfix g makes a 3 GB .iso from the game and puts the data near the end of the .iso. And fstfix t gets 32KB alignment(see above). If that's not done, the game freezes randomly with a buzzing noise. (i couldn't get an error message out of it with my usb gecko, but when i slowed down the reads, the freezes got more frequently).
Anyways, my point is, a tool that allows to move the data near the end of the disc like "fstfix g" does would be nice. But with more option like 1GB/2GB/3GB .iso, (4.37 - GC .iso size), (4,37 - 2xGC .iso size).
All in all i would love a program that does the following:
"coolapp check game.iso new.iso" returns the minimum alignment of reguar files and audio streams seperately, the amount of unused space within the .iso, and the fragmentation of the .iso
"coolapp shrink game.iso new.iso" removes the unused data and aligns regular files at 2KB, and audio streams at 32KB
"coolapp defrag game.iso" defrags the .iso
"coolapp shrink defrag C:\game.iso F:\new.iso" shrinks and defrags directly(if both is on seperate drives the defragmentation is easier/faster/has a higher success rate)
Oh and the defragger shouldn't break defragmentation of other .iso files.
I know that i'm asking for a lot, but i want to start a discussion and want to see what's there already and if there's any need at all for a new app or not etc.
PS: Is a .adp file always an audio stream and is an audio stream always a .adp file?
Re: ISO Tools
Nope, no such tool exists that does all that in one. Maybe it's time for a new project for me to take on after sd-boot.WiiPower wrote:I have a request for a GC .iso shrinker/aligner/defragger/checker:
First of all, some shrinkers break games with audio streams because audio streams need a 32KB alignment within the .iso and most shrinkers ignore that. So we need a shrinker that keeps this in mind. Is there already one that does this? (i'm not counting shrink + "fstfix t", that's 2 tools, i want a tool that at least does all the shrinking in one)
2KB alignment makes sense for all data files, but then for audio streaming titles I'd suggest just putting all files to go on 32kb alignment (it would ensure 2kb + 32kb).WiiPower wrote: Then when loading GC games from disc(on Wii with NeoGamma), the reads are slowed down if the regular files don't have a 2KB alignment. With 2KB alignment, it can read the sectors directly, without it needs to read sector by sector and copy to a buffer. Is this the same when loading GC games on a GC? Is there a tool that grants this 2KB alignment(again i'm not counting "fstfix t", also it wastes a lot of space, because it only needs a 2KB aligment for regular files not 32KB).
SD-Boot requires all files to be on the same fragment on a SD card (all reads are based on a file start offset), and alignment would affect read speeds but not by much if anything (few ms, maybe 10ms maximum).WiiPower wrote: Does the alignment affect the read speed on SD-Boot as well? What's the best alignment for loading from sd card?
I'm not sure if SD-Boot requires the files to be in one single fragment, but i see some advantages in this:
- The code from SD-Boot that's running while the game is running doesn't need code from fragment handling, or even code for the file system(FAT).
- If all data is in one chunk the reads are faster
The way reads are done in SD-Boot from the SD card are that I send a single command to read multiple bytes of data from block (or offset) X. if I'm not on a aligned sector boundary (512bytes), I just read and throw away those bytes until I arrive at the byte I want, the worst case is that 511 bytes are thrown away, which is quite fast
Yes, as the data on the edge of the disc is read faster because it's going past the laser at a faster rate there.WiiPower wrote: So it would be nice if there was a tool that checks if a file is fragmented, and even better if it could defrag the file directly itself.
Oh, and when loading from disc, it matters where the games are put on the disc, (on Wii with NeoGamma) the reading is faster the more the game is near the outer edge of the disc. I think that's why the "Baten Kaitos" fix works, the Baten Kaitos fix(for discs on Wii with NeoGamma) is: 1st disc: fstfix t s g, 2nd disc: fstfix t s f, both on a multi game disc. fstfix g makes a 3 GB .iso from the game and puts the data near the end of the .iso. And fstfix t gets 32KB alignment(see above). If that's not done, the game freezes randomly with a buzzing noise. (i couldn't get an error message out of it with my usb gecko, but when i slowed down the reads, the freezes got more frequently).
I think it should all be easy apart from the defrag option.. I wouldn't have a clue how to do this and i'm not sure how efficient it would be (just faster to format the sd card and start again).WiiPower wrote: Anyways, my point is, a tool that allows to move the data near the end of the disc like "fstfix g" does would be nice. But with more option like 1GB/2GB/3GB .iso, (4.37 - GC .iso size), (4,37 - 2xGC .iso size).
All in all i would love a program that does the following:
"coolapp check game.iso new.iso" returns the minimum alignment of reguar files and audio streams seperately, the amount of unused space within the .iso, and the fragmentation of the .iso
"coolapp shrink game.iso new.iso" removes the unused data and aligns regular files at 2KB, and audio streams at 32KB
"coolapp defrag game.iso" defrags the .iso
"coolapp shrink defrag C:\game.iso F:\new.iso" shrinks and defrags directly(if both is on seperate drives the defragmentation is easier/faster/has a higher success rate)
Oh and the defragger shouldn't break defragmentation of other .iso files.
No worries, always appreciate discussion on interesting topics like these, there aren't that many people who actively work/know about GC backup launchers and how to make them proficient. .ADP files are generally audio streaming, but i've seen some .trk or .snd which were also audio streaming files.WiiPower wrote: I know that i'm asking for a lot, but i want to start a discussion and want to see what's there already and if there's any need at all for a new app or not etc.
PS: Is a .adp file always an audio stream and is an audio stream always a .adp file?

Re: ISO Tools
Hmm, on a second thought 32KB for all files won't be bad. In the worst case, over 3000 files on disc would result in 100MB wasted space. And 32KB is just the safe option in case an audio stream couldn't be detected as audio stream.
So far far an app that gets 32KB alignment and shrinks in one step would be nice. Best with options for disc users with different size to increase the speed for speed critical games(Metroid and Baten Kaitos). Hmm does fstfix shrink .isos? I have not much experience with GC stuff, maybe it already does what i want. I need to test that.
And one app that checks if all .isos on a certain drive are unfragmented. A tool that defrags and keeps the other .isos defragmented might be really a lot of work with low use.
Maybe i found someone who is willing to write one of these.
So far far an app that gets 32KB alignment and shrinks in one step would be nice. Best with options for disc users with different size to increase the speed for speed critical games(Metroid and Baten Kaitos). Hmm does fstfix shrink .isos? I have not much experience with GC stuff, maybe it already does what i want. I need to test that.
And one app that checks if all .isos on a certain drive are unfragmented. A tool that defrags and keeps the other .isos defragmented might be really a lot of work with low use.
Maybe i found someone who is willing to write one of these.
Re: ISO Tools
fstfix 1.5f by loonycube
Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519
http://www.gc-forever.com/forums/viewto ... 5519#p5519

-
albertocastillo2001
- Posts: 57
- Joined: Tue May 10, 2011 8:31 am
Re: ISO Tools
emu_kidid wrote:fstfix 1.5f by loonycube Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519
I am at work and my Symantec Corporate antivirus detects fstfix.exe on both packages as a Trojan Horse..
Re: ISO Tools
That's a false positive. Just ignore the detection warning.albertocastillo2001 wrote:emu_kidid wrote:fstfix 1.5f by loonycube Gui version
http://www.gc-forever.com/forums/viewto ... 5519#p5519
I am at work and my Symantec Corporate antivirus detects fstfix.exe on both packages as a Trojan Horse..
