GNUboy GX

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emu_kidid
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GNUboy GX

Post by emu_kidid » Tue Mar 30, 2010 8:08 am

GNUboy GX
Author: eke-eke
(taken from http://code.google.com/p/gnuboy-gx/)

This is a port of Gnuboy, a Gameboy/Gameboy Color emulator originally created by Laguna & Gilgamesh, running on the Gamecube and Wii using libogc development library.

Features

* Gameboy and Gameboy Color emulation with sound
* DVD & SDCARD support for rom loading
* Freeze State support (load & save)
* SRAM/RTC support (load & save)
* support for 8MB roms
* support for zipped (.zip) roms
* support for alternate Mono Gameboy palettes
* RTC synchro
* Load/Save SRAM and FreezeState files (compressed) from/to Memory Card & SDCARD
* SDLOAD or IPL reboot option
* Wiimote/Nunchuk/Classic controller support (Wii version only)
* Automatic SRAM/FreezeState
* Video mode supported: 480i,480p & 576i (automatic detection)

Image
Web site:
http://code.google.com/p/gnuboy-gx/

Download:
http://code.google.com/p/gnuboy-gx/downloads/list

Mirror:
gnuboygx-081214.7z
(276.29 KiB) Downloaded 544 times
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pereztroika
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Re: GNUboy GX

Post by pereztroika » Thu May 20, 2010 6:53 am

Recompiled with SDHC support

GnuboyGX 1.4 081214 http://www.multiupload.com/9VDQ6BXPGR
The Gamecube Is Not Dead, Its Just Sleeping
torturelabs
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Re: GNUboy GX

Post by torturelabs » Thu Sep 22, 2011 12:04 am

Is it possible to make this emulators menu look as good as the SNES and GBA ones?
inukaze
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Re: GNUboy GX

Post by inukaze » Thu Mar 29, 2012 4:15 am

The lastest version are great but sometimes , when i load from DVD , i can load Games from SD , appear the error "SD:/ Error Opening" , i have a homemade adapter.

======================================================================
If possible , all programmers , can make a new multi-emulator , for Gamecube & Wii , using the source code of "Mednafen WIP" ??? , i use that emulator under (Arch)Linux i think its genial.

The source can be downloaded from Here : http://forum.fobby.net/index.php?t=thread&frm_id=4&

Another thing , i think its better , if all emulators , like : Fceuxgx , Snes9xgx , vbaxgx , genplus , smsplus , cube64 , wiisx , all have the same methor to Return to Menu , using the Gamcube controller.

the last thing , when i press "Exit" to "Return to loader" , the Gamecube depend of emulator , make one of 3 this

1 - Black Screen
2 - Hexadecimal Errors
3 - Reboot the console
Gamerlolwind
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Re: GNUboy GX

Post by Gamerlolwind » Mon Feb 25, 2013 12:23 am

um, can someone reupload this emu with SDHC support?
the ver im using on my SDHC 32gb card isin't working and giving me /error opening when i try to load from SD

thanx
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megalomaniac
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Re: GNUboy GX

Post by megalomaniac » Mon Feb 25, 2013 11:17 am

are there any advantages to this emu compared to vbagx?
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megalomaniac
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Re: GNUboy GX

Post by megalomaniac » Mon Feb 25, 2013 12:53 pm

compiled against latest libogc

report bugs and any list any other changes you want...
ill release source and a new version after i have time to make some more changes....
Attachments
gnuboy_cube.dol.rar
(240.61 KiB) Downloaded 499 times
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Gamerlolwind
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Re: GNUboy GX

Post by Gamerlolwind » Mon Feb 25, 2013 1:08 pm

megalomaniac wrote:are there any advantages to this emu compared to vbagx?
um, i guess that i doesn't have audio issues like VBAGX has on GBC/GB games which sucks alot and is constantly annoying to hear :evil:
megalomaniac wrote:compiled against latest libogc

report bugs and any list any other changes you want...
ill release source and a new version after i have time to make some more changes....
thanx for helping me out once again, megalomaniac :)
you've been a great help on fixing the SDHC issues on the emus that won't load etc.

i'll test out the .dol and report back any bugs or changes etc.
Gamerlolwind
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Re: GNUboy GX

Post by Gamerlolwind » Thu Feb 28, 2013 7:50 pm

okay, i tested out your SDHC version out and it works great :)
games load up just fine and all, but one question,

for the saves, my saves i put in the saves folder aren't recognized when i load up the game ex.
super mario land 2: 6 golden coins, the save isn't recognized and doesn't show up?

do the .sav files have to be in .zip format or their name has to match exactly the name of the game?

ex.

Pokemon Brown.gb
Pokemon Brown.sav

right?
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megalomaniac
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Re: GNUboy GX

Post by megalomaniac » Thu Feb 28, 2013 8:17 pm

.gbz / .srm
i tested saves to SD and MemCard ...works fine...
just an fyi: Legend of Zelda, The - Link's Awakening.gb saved as ZELDA.gbz for freeze and ZELDA.srm for sram

if you did not save with gnuboy gx, then it might not restore...
try making a new save to see what the name is and maybe try renaming your old save to see if that works...
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turnerl
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Re: GNUboy GX

Post by turnerl » Mon Mar 18, 2013 2:19 am

thanks megalo!!!
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