Doom for the Gamecube
- MarioMania
- Posts: 137
- Joined: Sun Nov 10, 2013 6:40 am
Doom for the Gamecube
Was this even planned as a Homebrew?
Heck even Doom 2 and Final Doom
Heck even Doom 2 and Final Doom
Re: Doom for the Gamecube
Someone did a port of the shareware version of Doom a while back. Its pretty easy to find, its a small .dol that you can boot very easily.
- ShadowOne333
- Posts: 101
- Joined: Fri Jan 11, 2013 9:06 am
- Location: Mexico
- Contact:
Re: Doom for the Gamecube
Try using RetroArch Wii and download the prboom.wad along with the corresponding wads for Final Doom, Doom 2, TNT and Plutonia Experiment.MarioMania wrote:Was this even planned as a Homebrew?
Heck even Doom 2 and Final Doom
I have tested them all and they all work.
Although, you might have to get some custom settings for the audio files, since you need to create something like a .cue file to run the mp3s with prboom.
Re: Doom for the Gamecube
Sounds a little complicated, maybe that is why I cannot make it to work on my cube. Anyway, I will keep using the nds port of prboom until I find an easier way to play it in my gc.ShadowOne333 wrote:
Try using RetroArch Wii and download the prboom.wad along with the corresponding wads for Final Doom, Doom 2, TNT and Plutonia Experiment.
I have tested them all and they all work.
Although, you might have to get some custom settings for the audio files, since you need to create something like a .cue file to run the mp3s with prboom.
Re: Doom for the Gamecube
Retroarch has port of PrBoom engine but I wonder if anyone had succeded loading any .wad with it?
Anyone?
Anyone?
- ShadowOne333
- Posts: 101
- Joined: Fri Jan 11, 2013 9:06 am
- Location: Mexico
- Contact:
Re: Doom for the Gamecube
Emmmm, me?alzen wrote:Retroarch has port of PrBoom engine but I wonder if anyone had succeded loading any .wad with it?
Anyone?
I got all the Doom packages working with sound and such.
I can play Final Doom, Doom 2 TNT and Plutonia, completed both Doom 1 & 2, keeping an eye for the other two left

Re: Doom for the Gamecube
Really? Wich build are you using, GC or Wii? I cannot make that thing to work, and I can play all cps1 and 5 cps2 games, wich was impossible in the first versions of this emulator.ShadowOne333 wrote:Emmmm, me?alzen wrote:Retroarch has port of PrBoom engine but I wonder if anyone had succeded loading any .wad with it?
Anyone?
I got all the Doom packages working with sound and such.
I can play Final Doom, Doom 2 TNT and Plutonia, completed both Doom 1 & 2, keeping an eye for the other two left
Re: Doom for the Gamecube
Same here, I've tried plutonia but it ended with an error message(too little RAM probably).
Please provide some more information.
Please provide some more information.
Re: Doom for the Gamecube
I `ve got the same problem, i use Retroarch 1.0.0.2 with a Viper Extreme modded Gamecube.
Every .wad File i try to start freez my Cube or I got an Error Message.
Maybe wrong Settings?
Every .wad File i try to start freez my Cube or I got an Error Message.
Maybe wrong Settings?
Re: Doom for the Gamecube
Hm?alzen wrote:... (too little RAM probably).
- megalomaniac
- Posts: 2480
- Joined: Sun Aug 21, 2011 5:33 am
- Location: Drunk in Texas
- Contact:
Re: Doom for the Gamecube
bad info...nevermind
>>> BadAssConsoles.com <<<emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving



Re: Doom for the Gamecube
I am looking forward to play DOOM and DOOM II on my Gamecube one day.
I have the old CubeDoom but this is not the full game.
How to get prboom working on the gamecube ?
It is available in the retroarch core.
The console just freezes when I launch the wad file.
Same result for Tyrquake.
EDIT : I put prboom.wad next to the doom wad as suggested in this reddit thread.
https://www.reddit.com/r/vitahacks/comm ... retroarch/
That just restarts my gamecube
I have the old CubeDoom but this is not the full game.
How to get prboom working on the gamecube ?
It is available in the retroarch core.
The console just freezes when I launch the wad file.
Same result for Tyrquake.
EDIT : I put prboom.wad next to the doom wad as suggested in this reddit thread.
https://www.reddit.com/r/vitahacks/comm ... retroarch/
That just restarts my gamecube
