PAL to NTSC conversion

Portables, case replacements, mods etc, all in here!
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Xaranar
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PAL to NTSC conversion

Post by Xaranar » Fri Nov 20, 2015 5:06 pm

Has anyone ever tried this before? I mean, I know it's possible to put an NTSC-U/NTSC-J switch in, so I would guess that a cube's region is determined by the IPL. If that's the case, would it be possible to transplant a pair of NTSC IPL chips onto a PAL motherboard, and have it function as an NTSC unit?
paulness15
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Re: PAL to NTSC conversion

Post by paulness15 » Fri Nov 20, 2015 5:15 pm

Hey man,

Just buy an NTSC mainboard from BadAssConsole for like $10. Or use RGB scart with your current PAL cube which doesn't care about PAL or NTSC :)
Last edited by paulness15 on Fri Nov 20, 2015 6:01 pm, edited 1 time in total.
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NTSC Gamecube with GBA Player (Xeno-GC with Swiss)
PAL Gamecube with GBA Player (Xeno-GC with Swiss and SD Loader)
PSP (CFW)
PAL Xbox 360
NTSC PS4
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badsector
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Re: PAL to NTSC conversion

Post by badsector » Fri Nov 20, 2015 5:24 pm

NTSC GameCubes do not output RGB from the analogue output.
paulness15
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Re: PAL to NTSC conversion

Post by paulness15 » Fri Nov 20, 2015 6:01 pm

badsector wrote:NTSC GameCubes do not output RGB from the analogue output.
Yeah I think he has a PAL cube and is trying to make it output NTSC
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NTSC Gamecube with GBA Player (Xeno-GC with Swiss)
PAL Gamecube with GBA Player (Xeno-GC with Swiss and SD Loader)
PSP (CFW)
PAL Xbox 360
NTSC PS4
Xaranar
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Re: PAL to NTSC conversion

Post by Xaranar » Fri Nov 20, 2015 10:08 pm

I have an NTSC model on the way, I also have a couple of PAL models. I just wondered if it was possible. Mega, do I get to pick a DOL-001 or DOL-101? Also, am I correct in assuming that IPL v1.0 now functions with a Wasp with Swiss?
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megalomaniac
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Re: PAL to NTSC conversion

Post by megalomaniac » Fri Nov 20, 2015 11:14 pm

DOL-101 not available at this time
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Xaranar
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Re: PAL to NTSC conversion

Post by Xaranar » Sun Nov 22, 2015 3:45 pm

So I transplanted both MX chips from an NTSC cube to a PAL one, and harvested the crystal oscillator from the NTSC cube as well and wired it to the relevant pins on the MX chip, and lo and behold it now functions exactly as an NTSC cube, would you believe it. So in case anyone is wondering, yes, it's possible to transform a PAL cube into an NTSC one.
novenary
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Re: PAL to NTSC conversion

Post by novenary » Sun Nov 22, 2015 4:04 pm

Does it play NTSC games without any modchip ? NTSC-J ?
Xaranar
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Re: PAL to NTSC conversion

Post by Xaranar » Sun Nov 22, 2015 4:18 pm

It plays NTSC games just fine, I haven't tried NTSC-J. I would imagine that can be achieved with the switch method as per any normal NTSC cube, though. The only problem with it is that, similar to modding a PAL Sega Mega Drive to output 60Hz, composite video output is now in black and white due to the different colourburst timings between the two video formats. But hey, who uses composhit video anyway?
novenary
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Re: PAL to NTSC conversion

Post by novenary » Sun Nov 22, 2015 5:16 pm

I use it because that's all my monitor supports for now (unless I get HDMI/VGA). Anyway this mod is not really useful if you have a modchip. Also I'm pretty sure PAL consoles can't be modded with the U/J region switch, but that's addressed by Swiss anyway.
Xaranar
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Re: PAL to NTSC conversion

Post by Xaranar » Sun Nov 22, 2015 5:57 pm

Can Swiss force 480p on a PAL console?
novenary
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Re: PAL to NTSC conversion

Post by novenary » Sun Nov 22, 2015 6:00 pm

It can force PAL games to 480p and play NTSC games in native 480p on any console.
Xaranar
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Re: PAL to NTSC conversion

Post by Xaranar » Sun Nov 22, 2015 6:04 pm

What about a PAL console? Can Swiss, say, from a Wasp play NTSC games on a PAL console, in 480p60?
novenary
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Re: PAL to NTSC conversion

Post by novenary » Sun Nov 22, 2015 6:07 pm

Yes.
theclaw
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Re: PAL to NTSC conversion

Post by theclaw » Sun Nov 22, 2015 6:46 pm

Xaranar wrote:It plays NTSC games just fine, I haven't tried NTSC-J. I would imagine that can be achieved with the switch method as per any normal NTSC cube, though. The only problem with it is that, similar to modding a PAL Sega Mega Drive to output 60Hz, composite video output is now in black and white due to the different colourburst timings between the two video formats. But hey, who uses composhit video anyway?
Yeah same thing happens to NTSC cubes in 50Hz mode. A component cable or similar bypasses the issue of course.

Presently Gamecube has no mod between color formats that's documented enough for other modders to repeat and received consensus as working.
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