Not64 Second Edition - an Hybrid Heaven emulator
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- Posts: 1
- Joined: Wed Apr 28, 2010 12:55 pm
Re: Not64 Second Edition - an Hybrid Heaven emulator
Thanks Extrems for the release!
Yesterday night i've tested Banjo Kazooie and it's near perfect.. only some slowdown..
I've encountered an error with code dump screen..
- Loaded the rom from SD
- Start the game
- Return to menu
- Enable or disable 2xSal tex
- Resume game
Tested 10 times and every time it returned the black DSI error screen
If you need i can take a screenshot
Yesterday night i've tested Banjo Kazooie and it's near perfect.. only some slowdown..
I've encountered an error with code dump screen..
- Loaded the rom from SD
- Start the game
- Return to menu
- Enable or disable 2xSal tex
- Resume game
Tested 10 times and every time it returned the black DSI error screen
If you need i can take a screenshot
Re: Not64 Second Edition - an Hybrid Heaven emulator
Nice update! Thank you Extrems once more.
Most games that worked before see a small framerate boost.
Others see improvements like Diddy Kong Racing's strobing water now working correctly, Banjo Kazooie's white eyes now fixed, Paper Mario freezing gone, Aerofighters Assault screeching sound fixed etc.
Also as mentioned, Monaco F1 GP and Goemon now work.
Most games that worked before see a small framerate boost.
Others see improvements like Diddy Kong Racing's strobing water now working correctly, Banjo Kazooie's white eyes now fixed, Paper Mario freezing gone, Aerofighters Assault screeching sound fixed etc.
Also as mentioned, Monaco F1 GP and Goemon now work.
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- Joined: Sat Jun 27, 2015 11:35 pm
Re: Not64 Second Edition - an Hybrid Heaven emulator
Thanks for the new update Extrems!
The only problem I found while playing is that the Subscreen for the Debug version of Zelda OoT is completly screwed up. Any possibility to fix this?
The only problem I found while playing is that the Subscreen for the Debug version of Zelda OoT is completly screwed up. Any possibility to fix this?
Re: Not64 Second Edition - an Hybrid Heaven emulator
Found a wierd bug now body harvest plays full speed but only shows half of the screen the entire picture is compressed on the top half of the screen only some other games had this issue too but they could be fixed by enabling or disabling hi res textures any chance to take a look at this display issue?
Re: Not64 Second Edition - an Hybrid Heaven emulator
Hi, could you add UStealth support for Wii U users?
Replacing by this libfat library
http://www.mediafire.com/?9d1ffxo16kc1gmq
UStealth hides HDD from Wii U OS to avoid getting the format messages upon boot.
More info:
http://gbatemp.net/threads/ustealth-wii ... st-4988611
Replacing by this libfat library
http://www.mediafire.com/?9d1ffxo16kc1gmq
UStealth hides HDD from Wii U OS to avoid getting the format messages upon boot.
More info:
http://gbatemp.net/threads/ustealth-wii ... st-4988611
Re: Not64 Second Edition - an Hybrid Heaven emulator
I refuse to support UStealth. The GPT + HPA solution is far nicer, but I don't care enough to implement it.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Hi extrems. Looking to get official N64 controller support back in Not64. As reported in the gbatemp Not64 thread https://gbatemp.net/threads/not64-updat ... st-5867601, the last working version was 20130408.
For Gamecube to N64 controller adapter we are using the following: http://www.raphnet-tech.com/products/n6 ... /index.php.
Hopefully this support can return since using the official controller makes it seem all that much more authentic.
Appreciate your work! My best to you.
For Gamecube to N64 controller adapter we are using the following: http://www.raphnet-tech.com/products/n6 ... /index.php.
Hopefully this support can return since using the official controller makes it seem all that much more authentic.
Appreciate your work! My best to you.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Have you tried the 1.7 firmware for that adapter?
Re: Not64 Second Edition - an Hybrid Heaven emulator
According to the part number of what I ordered, I am on version 1.5. I don't see version 1.7 for download or a way to update on the Raphnet website.Extrems wrote:Have you tried the 1.7 firmware for that adapter?
Maybe I am missing it, could you provide a link?
Re: Not64 Second Edition - an Hybrid Heaven emulator
Τhis "half screen display" issue also occurs in several other games that otherwise work nearly perfect: MRC:Multi Racing Championship, Space Station:Silicon Valley, Lode Runner 3D, etc. I do not know if it easily fixable or not, but if taken care of it would add many games to the already large "playable-completable" listcarnage wrote:Found a wierd bug now body harvest plays full speed but only shows half of the screen the entire picture is compressed on the top half of the screen only some other games had this issue too but they could be fixed by enabling or disabling hi res textures any chance to take a look at this display issue?
Re: Not64 Second Edition - an Hybrid Heaven emulator
yeah there are some other games where either hi res mode shows half screen and noone hi res shows full screen or vice versa.nakata wrote:Τhis "half screen display" issue also occurs in several other games that otherwise work nearly perfect: MRC:Multi Racing Championship, Space Station:Silicon Valley, Lode Runner 3D, etc. I do not know if it easily fixable or not, but if taken care of it would add many games to the already large "playable-completable" listcarnage wrote:Found a wierd bug now body harvest plays full speed but only shows half of the screen the entire picture is compressed on the top half of the screen only some other games had this issue too but they could be fixed by enabling or disabling hi res textures any chance to take a look at this display issue?
Re: Not64 Second Edition - an Hybrid Heaven emulator
Hey guys,
i've got Not64 on my Wii and it's awesome so far. I've read about the 480p60 video mode, so where can i activate it? There is no option in the settings
EDIT:
Got it
But now I have another problem. I can't save any games. I'm playing on a Wii and all roms are on the SD-Card. In the save folder, there are two files one .eep and one .mpk. So, those are the savefiles aren't they? But if i start the game, i always have to start again and the saves won't be loaded. Hope anyone is able to help me
i've got Not64 on my Wii and it's awesome so far. I've read about the 480p60 video mode, so where can i activate it? There is no option in the settings
EDIT:
Got it
But now I have another problem. I can't save any games. I'm playing on a Wii and all roms are on the SD-Card. In the save folder, there are two files one .eep and one .mpk. So, those are the savefiles aren't they? But if i start the game, i always have to start again and the saves won't be loaded. Hope anyone is able to help me
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- Joined: Fri Mar 20, 2015 4:51 am
Re: Not64 Second Edition - an Hybrid Heaven emulator
Zelda's Birthday support when?
Re: Not64 Second Edition - an Hybrid Heaven emulator
When emulation accuracy takes a more severe dive perhaps.aterraformer wrote:Zelda's Birthday support when?
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- Posts: 22
- Joined: Fri Mar 20, 2015 4:51 am
Re: Not64 Second Edition - an Hybrid Heaven emulator
Or when hackers stop producing broken crap and instead fix the already existing.
- Chr0n0Tr!gg3r
- Posts: 41
- Joined: Thu Mar 20, 2014 5:25 am
Re: Not64 Second Edition - an Hybrid Heaven emulator
So I've been out of the loop for awhile, when you say "I've fixed all port-specific combiner issues." is this rendering fixes or general speedups or what? I know Perfect Dark has a hard time rendering the CamSpy on Wii64/Not64 so does this update fix that problem? And since you posted this update does that mean you're coming back Extrems, meaning we can finally see Not64/Wii64 fully finished with 100% compatibility and perfect speed or at least the road to doing so?
Thanks!
Thanks!
"I am invincible!"
Re: Not64 Second Edition - an Hybrid Heaven emulator
Take glN64 0.4.1 for PC, run it in mupen64 0.5.1 on PC, inspect Perfect Dark with CamSpy. If it's broken there, then it's definitely going to be broken on Wii64/Not64.Chr0n0Tr!gg3r wrote:So I've been out of the loop for awhile, when you say "I've fixed all port-specific combiner issues." is this rendering fixes or general speedups or what? I know Perfect Dark has a hard time rendering the CamSpy on Wii64/Not64 so does this update fix that problem? And since you posted this update does that mean you're coming back Extrems, meaning we can finally see Not64/Wii64 fully finished with 100% compatibility and perfect speed or at least the road to doing so?
Thanks!
Re: Not64 Second Edition - an Hybrid Heaven emulator
I've always wondered, would it be possible to add this to not64?: https://github.com/FIX94/libwupc Playing n64 games with wii u pro controller would be amazing!
Re: Not64 Second Edition - an Hybrid Heaven emulator
Latest libogc already supports wii u pro controllers without needing anything extra.
- Chr0n0Tr!gg3r
- Posts: 41
- Joined: Thu Mar 20, 2014 5:25 am
Re: Not64 Second Edition - an Hybrid Heaven emulator
Still hasn't answered my question on what this update does.
"I am invincible!"
Re: Not64 Second Edition - an Hybrid Heaven emulator
so not64 now supports wiiu pro controller? i dont think it does?tueidj wrote:Latest libogc already supports wii u pro controllers without needing anything extra.
Re: Not64 Second Edition - an Hybrid Heaven emulator
I didn't say that, just pointing out there's no need to add an external library when it's already handled by libogc.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Could it be possible for your next update to allow multiple buttons to be mapped to the same button? I want to map l and r to the Z button. I'm trying to play smash bros but I use both the l and r buttons for different things and its irritating to have to chose one or the other. (I'm using a gamecube controller)
Re: Not64 Second Edition - an Hybrid Heaven emulator
I can't seem to get any ROMS to load with Not64. Keeps giving me the error message "Invalid ROM type". I'm not sure what I'm doing wrong. I've tried .v64, .n64, .z64, .zip with the same error message each time. .v64 starts with a NAND message but ultimately results in the invalid ROM message.
Of note, all these ROMS run on my computer with mupen. Also emulators for snes, nes, and Genesis are working just fine.
Any ideas what's going on? Thanks.
Of note, all these ROMS run on my computer with mupen. Also emulators for snes, nes, and Genesis are working just fine.
Any ideas what's going on? Thanks.
Re: Not64 Second Edition - an Hybrid Heaven emulator
Not a single problem here. Change SD?Altio wrote:I can't seem to get any ROMS to load with Not64. Keeps giving me the error message "Invalid ROM type". I'm not sure what I'm doing wrong. I've tried .v64, .n64, .z64, .zip with the same error message each time. .v64 starts with a NAND message but ultimately results in the invalid ROM message.
Of note, all these ROMS run on my computer with mupen. Also emulators for snes, nes, and Genesis are working just fine.
Any ideas what's going on? Thanks.