cadral wrote: ↑Thu Oct 08, 2020 2:15 pm
I bought my carby in october 2018 so I guess it's the V2... Seems complicated to update if you are not familiar with this kind of operations no?
In fact, I just tested, seems I have no issues with GBI and my GC Plug/GCVideo v2.4c, settings are basically: PAL 60, Zoom x3, ratio 3:2.
But when it doesn't want to work, it can be quite complicated even for whom is familiar with doing this. (I experienced this with a friend of mine, engineer in µC hardware and software designing getting no way into programming my GCPlug.)
cadral wrote:Yes for now, I ordered an mcable though, won't work well with GBI ?
The way mcables are working is good at 3D rendered games enhancement, but may not match your expectations if you want big blocky pixels with sharp edges.
For example, I love the clean rendering for Gameboy games, while MKSC on a 48" display is disgusting this way unless you can play as far as 5 meters or more from the TV.
cadral wrote:There is a Game mode on the TV, will try that.
You must be aware that some games have some qwirks that are almost unnoticeable on the original hardware, that become very much apparent on the big screen. That's how I noticed that Castlevania on the GB has a very ugly-looking scrolling algorythm, and looking back at it on a DMG, I can see it, that's a part of what makes the game feel "sticky", if you have played this game at least once, you know what I mean.
cadral wrote:Well in GBIHF L/R buttons doesnt work to enlarge the GBC image that's my problem, It works only on regular GBI ...
Funny, I don't manage to get it working in the regular one, while in HF, this works!

Well, it might be better to forgetabout this function, as it is quite ugly looking in fact.