Spyro A Hero's Tail (GCN/AR/NTSC-U)

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Wiitendo
Posts: 21
Joined: Fri Jul 05, 2019 12:42 am

Spyro A Hero's Tail (GCN/AR/NTSC-U)

Post by Wiitendo » Sat Jun 22, 2024 5:38 am

As I've gotten back into GC hacking, I noticed that this game didn't have any codes. I was able to figure out a few codes but I haven't gotten a lot of the way in just yet.

(m)
Y0W5-94YV-1EQR3
82QX-0B8A-0X238

Spyro Infinite Health
FCKK-9FPY-4NZEU
JGDY-J18B-GYQR9

As I find more, I'll add them here.

Edit:
I just found out there are Wiird codes made for it. All you have to do is just format it for AR instead of Wiird which most of the codes should just be changing the code type at the beginning, so if its a 04 then it should be a 02 for Action Replay unencrypted. To encrypt it just use GCNcrypt and I believe I used FF1 for the game id for it.

Edit 2:
Infinite Gems and Infinite Fire Balls (Brandondorf9999 Wiird code)
HPAT-V47Q-TPABE
XC7K-5JY9-6BY3K

With this one, I just changed the codetype for Brandondorf9999 Infinite gems but it gave me a bit of a surprise with having infnite Fire balls as well.

Infinite Health Sparx's MiniGame (Brandondorf9999 Wiird code)
6RHX-R2KC-YUXT6
9Z87-PW0U-77F8E

So far these three have loaded up the game without any issues. I haven't gotten to the Sparx minigame yet but it didn't freeze up the game.

Infinite Sgt Byrd Gauge does freeze up the game immediately. So the codes are going to be a trial and error as to finding out which ones work and which ones don't. As I get through the game more on my computer, I will double check the addresses against my actual hardware and game.
Last edited by Wiitendo on Sat Jun 22, 2024 6:52 am, edited 1 time in total.
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sakax
Posts: 167
Joined: Sat Jun 06, 2020 11:27 am

Re: Spyro A Hero's Tail (GCN/AR/NTSC-U)

Post by sakax » Sat Jun 22, 2024 6:40 am

The wiird codes crash the cube. Can you try it? There s even a github issue filed for it...


https://github.com/emukidid/swiss-gc/issues/831
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Wiitendo
Posts: 21
Joined: Fri Jul 05, 2019 12:42 am

Re: Spyro A Hero's Tail (GCN/AR/NTSC-U)

Post by Wiitendo » Sat Jun 22, 2024 7:15 am

sakax wrote:
Sat Jun 22, 2024 6:40 am
The wiird codes crash the cube. Can you try it? There s even a github issue filed for it...


https://github.com/emukidid/swiss-gc/issues/831
Yeah a decent amount of them are causing issues of not booting. I'll look into what I can as I get closer to those parts.
supersonic55
Posts: 2
Joined: Thu Jan 05, 2023 9:23 pm

Re: Spyro A Hero's Tail (GCN/AR/NTSC-U)

Post by supersonic55 » Sat Dec 28, 2024 4:22 am

Has anyone found any more codes to the game like a moon jump or any other? Would be greatly appreciated!
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