The Legend of Zelda: The Wind Waker (GCN/WIIRD/NTSC-U)

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Moderator: Ralf@gc-forever

Gamer3497
Posts: 32
Joined: Sat Mar 04, 2023 2:37 pm

Re: The Legend of Zelda: The Wind Waker (GCN/WIIRD/NTSC-U)

Post by Gamer3497 » Thu May 01, 2025 3:57 pm

Ralf can you make a code that the seagulls makes no noise, example of this sound effect https://noproblo.dayjo.org/zeldasounds/ ... agull1.wav and mute the jingle sound with start using the wind waker (When equipping the wind waker and press X,Y or Z a jingle sound can be heard).
Ralf@gc-forever
Posts: 3842
Joined: Sun Mar 16, 2014 9:31 am

Re: The Legend of Zelda: The Wind Waker (GCN/WIIRD/NTSC-U)

Post by Ralf@gc-forever » Fri May 16, 2025 6:20 am

Code: Select all


Seagulls Don't Make Noise [Ralf]
06005420 00000010
28044805 4D820020
9421FF60 482A12F8
042A6720 4BD5ED00

Mute Use/Unuse Wind Waker Jingle Sound [Ralf]
0414DFBC 60000000
0414E324 60000000

Mute Use/Unuse Picto Box & Telescope Jingle Sound [Ralf]
041120E0 60000000
041129C4 60000000
0422AFE4 60000000
0423A660 60000000

Mute Use Tingle Tuner Jingle Sound [Ralf]
041318D8 60000000

Mute Unuse Bow, Grappling Hook & Hookshot Jingle Sound [Ralf]
04109F10 60000000

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