
Swiss feature requests
Re: Swiss feature requests
Yeah, I've contacted the Wiikey guys to get more info on how to interface with the wiikey 


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Re: Swiss feature requests
Sweet as soon as you get that working I'll have to build one of my own.
Re: Swiss feature requests
Did you ever look into the 480p video mode forcing yet? You said something about reverse engineering qoob I think.emu_kidid wrote:I don't want to make a list incase I don't get around to them all. I'll make a list after I've implemented them
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Re: Swiss feature requests
Any plan to add a feature so we can backup and restore our saves to and from the IDE_EXI/SD Gecko?
Re: Swiss feature requests
I would like a improved navigation system, cause when you have several isos in one single hdd (I've more than 600) right now you can only go up or down one by one iso -maybe if you hit "R" go down 24 spaces and if you hit "L" you get up 24 spaces- and an option by sort files alphabetically.
Re: Swiss feature requests
BBA loading. Never take great advantage because the loader were very incompatible and slow, I think at least more people have a BBA than ide-exi adapter
Re: Swiss feature requests
i totally support this! or maybe the scrolling can speed up if you hold DOWN for more than 3 seconds or something....aleomark wrote:I would like a improved navigation system, cause when you have several isos in one single hdd (I've more than 600) right now you can only go up or down one by one iso -maybe if you hit "R" go down 24 spaces and if you hit "L" you get up 24 spaces- and an option by sort files alphabetically.
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss feature requests
If I have to choose, I opt for BBA loading.
But I'd really still want to be able to rip my games through FTP via the BBA (seen this in your to-do list) from the minute I update my Viper's limited plugin space with SDload...
But I'd really still want to be able to rip my games through FTP via the BBA (seen this in your to-do list) from the minute I update my Viper's limited plugin space with SDload...
Re: Swiss feature requests
this.Megacubo wrote:BBA loading. Never take great advantage because the loader were very incompatible and slow, I think at least more people have a BBA than ide-exi adapter

you can easily do this with gcom 2.4. Just use swiss or sdload to boot the dol file.Shinebi wrote:If I have to choose, I opt for BBA loading.
But I'd really still want to be able to rip my games through FTP via the BBA (seen this in your to-do list) from the minute I update my Viper's limited plugin space with SDload...
Re: Swiss feature requests
I voted SMB to show demand for it, but at the moment I'd love that reset feature--especially if it takes less time than the others. It can be kind of tedious booting PSO through to Swiss over and over again testing and retesting different solutions for game compatibility (especially when I know they likely won't work anyway lol).
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Re: Swiss feature requests
ocarina support is being looked in to if I remember right...
Re: Swiss feature requests
I know, but is ocarina better or the same? Can I also make AR codes with ocarina?

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Re: Swiss feature requests
ocarina is the code engine that Wiird uses. Wiird just connects to the USB gecko to manipulate the debugger thats loaded into memory with the cheat engine and compare data.. Yes thats what you are talking about.
Re: Swiss feature requests
I request Dump Swiss current version to Viper Extreme flash system.
Re: Swiss feature requests
Jaecus wrote:I request Dump Swiss current version to Viper Extreme flash system.

please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss feature requests
+1Jaecus wrote:I request Dump Swiss current version to Viper Extreme flash system.

Re: Swiss feature requests
I request "Virtual Memory Card" for play with the Odama microphone in port EXI.
Re: Swiss feature requests
It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!

Re: Swiss feature requests
since swiss is open source - go aheadDragoon wrote:It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
please search before you ask - a lot has been discussed already!
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
(or use google with "site:gc-forever.com *term*")
http://is.gd/MDmZcr
we also have a wiki filled with knowledge
http://is.gd/dX58Rm
Re: Swiss feature requests
Well, it is more explaining how it can be done :p
Doing something like that is far beyond my skills yet.
Doing something like that is far beyond my skills yet.

Re: Swiss feature requests
If patching the game to save to memoy was that easy, then so would be patching it to save/load directly on sd card/ide-exi. I think there's enough space in the plugin for the write code, so that shouldn't be the problem here. As i see it, the problem is to patch all memory card related functions, and i wouldn't be surprised if there are 3 or more and they all would need to be patched. Like is there a memory cad, check the available space, read, write etc. Well i don't even know on which level saving and loading is done.Dragoon wrote:It shouldn't be that hard once ingame-reset has been done:
you mount the gci to RAM,
swiss patches the game to save to RAM,
you return to swiss,
swiss prompts that it is saving to sd/ide-exi,
done!
But this is pure speculation. If you want this and want to contribute, then find the sd card saving patch and (much more important:) its source code for animal crossing. Or whatever game it is that is patchable this way.
Re: Swiss feature requests
It'd probably take a few solid months of 1-2 hours a day to get something like this implemented - far too much to patch, it's like replacing an entire threaded class

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Re: Swiss feature requests
Or a dedicated group of coders working on it togeather for a good solid chunk of time. Either way it would be a huge task.