New in svn revision 62:
- New high level patch (Fixes Super Mario Sunshine and a few other games)
- Basic Wode support added
- Pre-Patcher integrated into Swiss
- Consolidated SD patches to one per slot (SD & SDHC in one)
- Use RequestError (0xE0) instead of Seek to sector 0 for Low Patch
- Stop DVD motor after drive init for Qoob users
- MP3 Playback (no point really)
No Pre-Patcher required on PC anymore
Download
Anything pre-patched previously will need to be deleted, or you can keep using it in the older version of Swiss you desire. The latest version will Pre-Patch IN Swiss.
You might notice some new settings under the "Settings" screen.. these are for the new High Level read patching which fixes certain games but may break others.
For instance, the following will make Super Mario Sunshine work with Audio, but breaks all other games I've tried so far:
Patch Mode: High Level
Disable Interrupts: No
The following should work on most games (& fixes Super Monkey Ball + others) and might be faster than the patches you've all been using in the past (but it does break SSBM & Metroid Prime amongst others):
Patch Mode: High Level
Disable Interrupts: Yes
The default is what was used in Swiss in the past:
Patch Mode: Low Level
Patch Location: Low Mem
If a game is pre-patched in Swiss, the settings used to pre-patch will be loaded up next time as they are saved in the .iso file. Any questions, let me know.