GC-Linux
- safefortheozone
- Posts: 22
- Joined: Mon May 10, 2010 7:41 pm
GC-Linux
I'm sorry if this has been asked before (I looked and didn't see that it had), but how would I go about running GC-Linux straight from my SD-card? I have seen some tutorials, but they were either incomplete, or lacked necessary files. Actually, I just want GC-Linux to use Stella-GC (Atari 2600 emulator). I'm not sure if there would be any way to run Stella-GC without having to run GC-Linux too. Any help would be appreciated.
Re: GC-Linux
Download and try this version here: http://rapidshare.com/files/449173999/s ... _the_1.zip
readme wrote: Installation:
--------------
- Copy the files inside the "sd card" folder to the root of your SDCard.
- Put the SDCard on it SDCard adapter, and put it on the Gamecube
- Launch the file "stellagc.dol", using your favourite method of loading homebrew
Instructions:
-------------
Here is the button relation between the gc-pad and the keyboard:
[START]: Enter
[Z]: Escape
[L]: Tabulator
[Analog/digital pad]: Arrows (digital pad up/down are swapped)
Last edited by ct_the_1 on Mon Feb 21, 2011 9:38 pm, edited 2 times in total.
ct_the_1 (currently very busy and rarely online)


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- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: GC-Linux
u got a working mame too?
- safefortheozone
- Posts: 22
- Joined: Mon May 10, 2010 7:41 pm
Re: GC-Linux
Doesn't work:


Re: GC-Linux
I know, the "x" premission for the file stella is missing...
That is the reason why i removed the download link above
I corrected that and uploaded it to a sharehoster.
edit: Corrected the post above.
That is the reason why i removed the download link above
I corrected that and uploaded it to a sharehoster.
edit: Corrected the post above.
ct_the_1 (currently very busy and rarely online)


Re: GC-Linux
No, but I could create a gc-linux -> mame image (i won't)kevstah2004 wrote:u got a working mame too?
It would be better, if we port the wii port to the gc,
cause this is very outdated (stellagc - 2007, xmamegc - 2004)
Wii Mame
http://code.google.com/p/sdl-mame-wii/
Wii Stella:
http://wiibrew.org/wiki/StellaWii
http://wiibrew.org/wiki/Wii2600
ct_the_1 (currently very busy and rarely online)


- safefortheozone
- Posts: 22
- Joined: Mon May 10, 2010 7:41 pm
Re: GC-Linux
Thanks! Everything works great. Now I can play Pitfall again 

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- Posts: 308
- Joined: Wed Mar 31, 2010 1:07 pm
- Location: UK, Hull
Re: GC-Linux
thanks i'll give it bash at porting to gc.ct_the_1 wrote:No, but I could create a gc-linux -> mame image (i won't)kevstah2004 wrote:u got a working mame too?
It would be better, if we port the wii port to the gc,
cause this is very outdated (stellagc - 2007, xmamegc - 2004)
Wii Mame
http://code.google.com/p/sdl-mame-wii/
Wii Stella:
http://wiibrew.org/wiki/StellaWii
http://wiibrew.org/wiki/Wii2600
Re: GC-Linux
Whoa, that would be a great thing if you guys port the advancemame to the gamecube without using gc-linux! Since sega saturn emulator is just a dream for gamecube, advancemame would be a nice option to play all of those exiting arcade fighting games that can be be played with mame (at least if you can surpass the current 7 mb barrier in the actual version of advancemame). In another topic, I don´t know a thing about programming, but I really would like somebody explain me why pc-engine emulator for gamecube only can run games up to 2 mb, while gba and nds let me play bigger games. It´s a shame a powerfull system like gamecube do not let me play Akumajo Dracula X (in fact, I already finished it with the pce emulator for nds).