Hello GC foreverers? This is my first post and well it is to submit a bug. I have to say that maybe this is not the very best way/place to present myself but well writing another post might be too much, after all I only came to tell you about this bug and I don't know if I'll stay to be an active member xP, in fact my time here might be so little that I could be called the bug guy? or something like that haha Idk... By the way my name is Cristobal you can call me legocris, and the bug that I talk about is described bellow:
Well I've been trying to play Zelda Ocarina of Time with the default settings of not64 by using a fat32 partition of an HDD, I'm not using an SD card since that port of my wii is not working. The thing is that when I quit the game after saving on the "Old Deuku Tree" the fat partition of my drive becomes inaccessible, I have tested and the same thing has happened 3 times, I think the first time the drive wasn't completely accessible, only the apps folder was inaccessible and the windows tool that repairs drives managed to repair those errors, however after playing a bit more the drive was completely accessible. I also tried to use the Wii64 Rice version, however it doesn't even identifies my drive at all (even if the .dol file is actually loaded from there).
I have reformatted the drive using a cluster size of 32767
Thanks for reading
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