Wii64 creators?
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Wii64 creators?
The Wii64 site is down, and I can't find a list of people who worked on it. Does anyone know who they are? I'd like to get in touch with them about another of their projects.
Re: Wii64 creators?
There are infos about them on wiibrew, but EmuKidid is there.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
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Re: Wii64 creators?
At least, you have their nicknames:
"Author(s) tehpola, sepp256, emu_kidid"
Maybe you'll find their contact adress in the readmes of Wii64 or even Not64.
"Author(s) tehpola, sepp256, emu_kidid"
Maybe you'll find their contact adress in the readmes of Wii64 or even Not64.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD
Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
Re: Wii64 creators?
Yes, the original team was tehpola, sepp256 and me.
Extrems is the author of the unofficial fork known as Not64 and FIX94 made a brief fork for Wii U VC mode, but that has been integrated mostly into the official repo.
Extrems is the author of the unofficial fork known as Not64 and FIX94 made a brief fork for Wii U VC mode, but that has been integrated mostly into the official repo.

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Re: Wii64 creators?
I'm actually looking for PS364... you guys seem to not have put it anywhere and i'm looking to see if I can't improve it any.emu_kidid wrote: ↑Mon Apr 20, 2020 11:38 pmYes, the original team was tehpola, sepp256 and me.
Extrems is the author of the unofficial fork known as Not64 and FIX94 made a brief fork for Wii U VC mode, but that has been integrated mostly into the official repo.
Re: Wii64 creators?
I have it but it's pretty useless, no dynarec, only soft implemented graphics, and it was made to compile with a version of PL1GHT from about 9 years ago.
If you're really interested you'd be better off starting from scratch with the latest source. I may dust it off at some point but performance won't be great anyway since the main CPU isn't good enough to pull off full speed emulation even with a dynarec based on our initial tests a long long time ago.
If you're really interested you'd be better off starting from scratch with the latest source. I may dust it off at some point but performance won't be great anyway since the main CPU isn't good enough to pull off full speed emulation even with a dynarec based on our initial tests a long long time ago.

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Re: Wii64 creators?
It'd at least be useful to glean information from, as PSL1GHT still has fuck all in the way of docs.emu_kidid wrote: ↑Wed Apr 22, 2020 6:38 amI have it but it's pretty useless, no dynarec, only soft implemented graphics, and it was made to compile with a version of PL1GHT from about 9 years ago.
If you're really interested you'd be better off starting from scratch with the latest source. I may dust it off at some point but performance won't be great anyway since the main CPU isn't good enough to pull off full speed emulation even with a dynarec based on our initial tests a long long time ago.
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Re: Wii64 creators?
In the official WII64 repo I can't find an updated release download. I don't know then if the updated few days ago files there are improvements for the Cruis'n Exotica video plugin emulation. Do you know that there is a recent OpenGL video plugin compatible with it? Could be added like Rice to WII64?
Re: Wii64 creators?
Just curious, do you intend in the future to restore ZIP support and add the "option to toggle nand pagefile" from FIX94's fork?emu_kidid wrote: ↑Mon Apr 20, 2020 11:38 pmYes, the original team was tehpola, sepp256 and me.
Extrems is the author of the unofficial fork known as Not64 and FIX94 made a brief fork for Wii U VC mode, but that has been integrated mostly into the official repo.
Would be convenient to just use one Wii64 version, since right now i have seen 3 forks, Wii64 with RiceGFX - emukidid or FIX94 version, and Wii64 glN64 from FIX94 (all 3 on my SD card), not counting the Not64 fork from Extrems which is great too.
Last edited by niuus on Wed Apr 22, 2020 7:04 pm, edited 1 time in total.
Re: Wii64 creators?
Wasn't you the one that said that the emulator was dead? LOL.Butterhands wrote: ↑Wed Apr 22, 2020 3:29 pmIn the official WII64 repo I can't find an updated release download. I don't know then if the updated few days ago files there are improvements for the Cruis'n Exotica video plugin emulation. Do you know that there is a recent OpenGL video plugin compatible with it? Could be added like Rice to WII64?
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Re: Wii64 creators?
Yep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.niuus wrote: ↑Wed Apr 22, 2020 7:03 pmWasn't you the one that said that the emulator was dead? LOL.Butterhands wrote: ↑Wed Apr 22, 2020 3:29 pmIn the official WII64 repo I can't find an updated release download. I don't know then if the updated few days ago files there are improvements for the Cruis'n Exotica video plugin emulation. Do you know that there is a recent OpenGL video plugin compatible with it? Could be added like Rice to WII64?
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Re: Wii64 creators?
Maybe make another thread?Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.niuus wrote: ↑Wed Apr 22, 2020 7:03 pmWasn't you the one that said that the emulator was dead? LOL.Butterhands wrote: ↑Wed Apr 22, 2020 3:29 pmIn the official WII64 repo I can't find an updated release download. I don't know then if the updated few days ago files there are improvements for the Cruis'n Exotica video plugin emulation. Do you know that there is a recent OpenGL video plugin compatible with it? Could be added like Rice to WII64?
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Re: Wii64 creators?
Yep, I could, but why if WII64 Rice is always the WII64 emulator by the WII64 team in the same release?ParzivalWolfram wrote: ↑Thu Apr 23, 2020 9:42 pmMaybe make another thread?Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.
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Re: Wii64 creators?
Because it's off-topic from the original purpose of the thread.
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Re: Wii64 creators?
Ok, you're right, sorry.ParzivalWolfram wrote: ↑Fri Apr 24, 2020 12:52 amBecause it's off-topic from the original purpose of the thread.
Re: Wii64 creators?
None of the emulators are dead, so stop saying that just because they aren't meeting your timeframes.Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.
You should learn some coding and add compatibility for it.
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Re: Wii64 creators?
Are dead if are incomplete but without support.niuus wrote: ↑Fri Apr 24, 2020 3:21 pmNone of the emulators are dead, so stop saying that just because they aren't meeting your timeframes.Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.
You should learn some coding and add compatibility for it.
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Re: Wii64 creators?
Butterhands wrote: ↑Fri Apr 24, 2020 3:38 pmAre dead if are incomplete but without support.niuus wrote: ↑Fri Apr 24, 2020 3:21 pmNone of the emulators are dead, so stop saying that just because they aren't meeting your timeframes.Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.
You should learn some coding and add compatibility for it.
get your own thread, why are people hijacking my only thread on this site (so far)niuus wrote: ↑Fri Apr 24, 2020 3:21 pmNone of the emulators are dead, so stop saying that just because they aren't meeting your timeframes.Butterhands wrote: ↑Thu Apr 23, 2020 9:03 pmYep but I said it about the Not64 version, WII64 is the original release by another team. And they made another version with the Rice video plugin that partially supports Cruis'n Exotica, but works however slowly, buggy and with damaged graphic. And instead Cruis'n Exotica is light by Cruis'n World that can play in nearly fullspeed in the WII.
You should learn some coding and add compatibility for it.
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Re: Wii64 creators?
Anything is better than what I have now, and i'd prefer to not have to start from scratch if possible. If you guys don't have a copy anymore, that's fine, but i'd really like to not have to start from nothing and convert Wii64 from scratch, considering the lack of docs for PSL1GHT and lack of copies of the official SDK for version 4.8*.emu_kidid wrote: ↑Wed Apr 22, 2020 6:38 amI have it but it's pretty useless, no dynarec, only soft implemented graphics, and it was made to compile with a version of PSL1GHT from about 9 years ago.
If you're really interested you'd be better off starting from scratch with the latest source. I may dust it off at some point but performance won't be great anyway since the main CPU isn't good enough to pull off full speed emulation even with a dynarec based on our initial tests a long long time ago.
Re: Wii64 creators?
I'll upload it to github soon, it's pretty gimped and from way in the past but if you can get it compiling I'd be interested in bringing in more recent changes back to it.

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Re: Wii64 creators?
That's... actually perfect timing, i'm about to be done with college for the semester so i'll be able to work on it. I cannot understate how much I appreciate this!
Re: Wii64 creators?
Here it is in all its glory: https://github.com/emukidid/wii64-ps3
If you can make it compile with the latest incarnation of PSL1GHT that'd be pretty cool
If you can make it compile with the latest incarnation of PSL1GHT that'd be pretty cool

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Re: Wii64 creators?
Trying to make from what's already written immediately exposed a toolchain issue. Fixing that, it dies on linking. Progress...?emu_kidid wrote: ↑Wed May 06, 2020 8:14 amHere it is in all its glory: https://github.com/emukidid/wii64-ps3
If you can make it compile with the latest incarnation of PSL1GHT that'd be pretty cool
Re: Wii64 creators?
I ended up fixing the build issues but have run into an issue where something super simple is bringing the PS3 to a crawl (drawing a rect in the GUI). I've commented that out and I'm now working on gfx and bringing in changes from wii64 to it
