I hope you can fix thunderbolt, make players affected in all cases while in hit (not effected only in cannon) as it in Mario Kart WiiRalf@gc-forever wrote: ↑Thu May 26, 2022 4:05 pmCode: Select all
Kart 2-8: Immune To Thunderbolt Effect [Ralf] 92K0-U5HD-2VUZ7 4P4U-10PV-76VK9 E5EH-QPQX-T3EZM MY3Y-E4AU-P19G5 RU9K-H6MZ-Z6PNM GUG6-74VC-N4MY7 JG21-C87Y-VW5QV PRM9-V8E8-DK7PJ 5T7W-R3WA-AJBVT 5XCX-6CUY-HKJV9 Thunderbolt Effect Kart Immunity Modifier [Ralf] 040044C0 88640004 040044C4 3CC08000 040044C8 60C644D8 040044CC 7C06E0AE 040044D0 7C630378 040044D4 482C3A68 040044D8 iijjkkll 040044DC mmnnoopp 042C7F38 4BD3C588 ii = Kart 1 Immunity (00 = No, 01 = Yes) jj = Kart 2 Immunity kk = Kart 3 Immunity ll = Kart 4 Immunity mm = Kart 5 Immunity nn = Kart 6 Immunity oo = Kart 7 Immunity pp = Kart 8 Immunity
Mario Kart: Double Dash (GCN/AR/NTSC-U)
Moderator: Ralf@gc-forever
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Long Time No See. Mr.Ralf. I Want To Request Some Codes.
So Is It Possible Create A Code That All Player's Handling Sensitivity Ratio Modifier' Code Please?
Example If Handling Sensitivity Ratio Is High Better Handling,And Handling Sensitivity Ratio Is Low Worse Handling.
And Is It Possible Create A Code That 'Player 1 Always Have Items Modifier' Code Please?
Thanks.
So Is It Possible Create A Code That All Player's Handling Sensitivity Ratio Modifier' Code Please?
Example If Handling Sensitivity Ratio Is High Better Handling,And Handling Sensitivity Ratio Is Low Worse Handling.
And Is It Possible Create A Code That 'Player 1 Always Have Items Modifier' Code Please?
Thanks.

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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Purely Random Kart Horn SFX [Ralf]
Z8KH-EFJ6-RPM1Q
G115-8AT1-YTGHR
7ERX-MUXM-P3X9F
C1ME-EX6Y-QY8VY
E6P5-2PT0-91UG3
H4RA-GGMM-TM6ZP
R9P7-7WKB-A7AM7
TK34-JYDR-HPPFH
AQ24-2M9M-32T68
NTE2-5YU5-0YJ52
5C7Y-YM85-JCCRQ
UDE3-XU22-37HH1
Kart Horn Fix v3.1 (Press L/R/Y/X) [Ralf]
KVBJ-5EZW-CJQ54
E42C-7Y7T-HT272
A13D-UBBB-T8YWD
L = Horn/Drift
R = Drift Only
Y = Item Only
X = Item Only
Combinable with Analog L/R Trigger Fix code.
Kart Horn Fix v3.2 (Press L/R/Y/X) [Ralf]
PY58-G6EQ-93CZG
XJA8-5YZT-6048G
F91Q-UYPC-5YN1P
XN0J-000G-KJCE6
L = Horn/Drift
R = Horn/Drift
Y = Item Only
X = Item Only
Combinable with Analog L/R Trigger Fix code.
Weak Slide-Attack Power Vector [Ralf]
3GFE-GNRU-DW3XG
TUZX-2R8E-F5XZP
FKJ5-1KUH-79XC2
Strong Slide-Attack Power Vector [Ralf]
PE59-T1GZ-2JKHM
JP22-NXHU-82153
KRYA-ZVZ3-YGRDW
Slide-Attack Power Vector Modifier [Ralf]
043D19FC llllllll
043D1A00 rrrrrrrr
llllllll = L Power Vector (IEEE-754 SP Floating-Point Number, Default: 42480000 = +50.0)
rrrrrrrr = R Power Vector (IEEE-754 SP Floating-Point Number, Default: C2480000 = -50.0)
AI Karts: Disable Speed Clamping [Ralf]
BTT1-GP4E-FZM38
RC8Q-6GDY-W83PA
AI Karts: 25 km/h Clamp Max Speed [Ralf]
7WYE-GC3J-TCHG0
RC8Q-6GDY-W83PA
QM7U-6U3E-5V8TM
GRWH-MZAE-FX54B
AI Karts: 250 km/h Clamp Max Speed [Ralf]
0QHZ-3ZCR-HHT5K
RC8Q-6GDY-W83PA
1A8X-TDU4-Y2D2W
GRWH-MZAE-FX54B
AI Karts: Clamp Max Speed Modifier [Ralf]
04247E5C 60000000
04247E60 3C00xxxx
04247E64 901F0034
xxxx = Clamp Max Speed
4248 - 25 km/h
42C8 - 50 km/h
4316 - 75 km/h
4348 - 100 km/h
4388 - 150 km/h
43C8 - 200 km/h
43FA - 250 km/h
4416 - 300 km/h
4448 - 400 km/h
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Is there anyway to make spiny shell fly at ground lvl?Ralf@gc-forever wrote: ↑Thu Jan 26, 2023 9:46 pmCode: Select all
Spiny Shell: Mario Kart Wii Like Movement [Ralf] 3A1X-9MP2-8CTWC TDD4-X633-2YGAC BDNP-DMJQ-F5FRZ GG34-VNEX-K2JQK C8F4-JQ8Y-P2QFB JB12-6G1V-UGC1X D2TM-41H1-XHQF5 ZBZQ-R5WP-Z21H6 22P9-66D0-9B4HY DAA3-ABE9-8CJRR 1Q4R-WGYR-V4DTG TR4X-VBAG-9XVWB Z1CD-RUW0-DMADU 8Z7X-X5QR-W227Z 8VZ1-34HU-MNB0U 11AD-PRX2-AJP09 C2CY-XCU9-JZ24Z MHBU-T9PX-F6DAD KR6R-3NH7-RVNWE R40P-4PW7-AHY88 2NWB-GWW1-8HA19 7QEC-PA13-77AAA G0V8-2M3P-YMZZH J53J-CV8X-AYVDF PEG9-7CPU-RC30F M0F5-ZUT1-AFQXQ BCMR-33D3-TA5HB 7DQN-U6MG-ZZDHM
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Global Laps Modifier [Ralf]
023CB7EC 000000xx
xx = Number of Laps (01 .. 09, .. 3A)
Always 1 Lap Races [Ralf]
CCRR-FGD4-8JRRC
4WMH-EGDD-7V45J
Lakitu Intro Scene 1 (Traffic Light) [Ralf]
R5HZ-H2CM-W5FTJ
RGTQ-5Z2Q-PAP9C
ADVG-GG6G-N1FR4
Lakitu Intro Scene 2 (Cheep Cheep) [Ralf]
2U2C-TKYP-T4TQZ
RGTQ-5Z2Q-PAP9C
3Z31-93K6-FN8NX
Lakitu Intro Scene 3 (Large Cheep Cheep) [Ralf]
YQAT-DN67-3MDZC
RGTQ-5Z2Q-PAP9C
RMH9-BAD8-6GKJT
Disable Skipping Of Course Intro Scene For Player Karts 2-4 [Ralf]
EPZE-A9YB-72QDR
10QR-PMRR-TH1VQ
G61K-UY4H-Z05MJ
Disable Skipping Of Course Intro Scene For All Player Karts [Ralf]
JABU-H2K2-Z1XV8
TMW9-E8M1-YWPHZ
Skip Course Intro Scene Automatically [Ralf]
M5HF-Y5GG-CF6AX
QYX0-J4RQ-8G38V
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
HUD: MPH Speed Calculation Bugfix [Ralf]
J8PM-G7RD-XP48J
NM7E-ADT1-5TEUK
TJ92-G8VV-RMV47
J680-NC1G-4DKY4
5J29-MDZG-3QGHZ
CW8R-H34T-06XV9
HUD: MPH Speed Indicator v1 (w/ Disabled Text Indicator) [Ralf]
8WHF-KZYW-DERCZ
8D6Q-NTPG-7WFUN
7A1P-QD0V-AR378
MY64-MG3V-DMYB6
7N8G-YCWM-G6ZM4
Q6WQ-JF4A-TJBVC
AM6R-XTHJ-JVZYQ
0W3G-C1QP-8T9W7
DCG3-ZPN5-7Q6T2
17QC-TVQ9-YH450
H2BY-MU05-9AGV5
98WH-4AXD-RWMKY
PWD2-6XFG-162NH
V7GU-G6H7-5XREA
HUD: KM/H Speed Indicator v1 (w/ Disabled Text Indicator) [Ralf]
CJ25-9PN2-92PW7
8D6Q-NTPG-7WFUN
7A1P-QD0V-AR378
MY64-MG3V-DMYB6
7N8G-YCWM-G6ZM4
Q6WQ-JF4A-TJBVC
AM6R-XTHJ-JVZYQ
0W3G-C1QP-8T9W7
DCG3-ZPN5-7Q6T2
17QC-TVQ9-YH450
H2BY-MU05-9AGV5
98WH-4AXD-RWMKY
PWD2-6XFG-162NH
YPFX-C4JN-817F5
HUD: KM/H Speed Indicator v2.de (w/ "km/h" Text Indicator) [Ralf]
5JAQ-6089-J2TGX
U483-62RZ-KHK04
FV24-CUF5-APGRG
HUNT-17AE-DY1VQ
Q8GV-VRGE-JXDRZ
M1P3-4XXU-VHYC9
VJQD-QTUZ-7HB03
E00T-H2EU-9ZQP2
FQ7T-QW1N-FBUYT
DFYJ-A3DA-AQ4TV
G4YN-4WKC-YZJ01
1QQD-69D6-AM2MX
9PW2-03CT-RFT89
8MME-A88M-EU3BW
YXK2-R1DP-PRVVR
A710-M4EE-PKZFA
CHR9-QENA-6EH7J
X6PX-9EF3-9R23U
1WHE-4CZW-2EHZT
J2A1-0HMQ-UCP30
0QZD-C8ZX-7388Z
M6FB-67UM-XNPQD
B27P-GKUT-9Q0AC
QXZN-PZK4-VCY6F
BDZN-8AXM-A0ZYJ
F0KF-NY30-P82FK
CQ0K-A45G-K3CZK
EQJE-N1FM-6JQ1P
RBU0-KC40-Q8Y68
E58W-GURN-GFUNG
8M0C-8FDA-NED9J
GE7K-4WAN-0FTN1
ZN6Z-11N8-FHW2Z
3EQ1-E44D-R4JJB
ZUVF-YFG9-WZFXW
YZ00-QYQ8-UU35R
XNB4-FUET-1PMC0
RH70-HYJ3-QFZ8U
5CHN-HNNE-A0A0Y
BJMV-01T4-7920V
DCZR-VZ38-4VF0G
0P5Q-6D2J-6CUW4
1BM6-K1FW-K9YCR
4F5Y-CY0H-TQV4K
TZAE-BM6X-FPYBJ
TKF8-3WCJ-2F8DG
JD9G-3ECQ-2HRFV
EKRA-8ZDY-NDRXE
W7BG-Y4P4-U721T
FA90-B557-639R9
TKE8-DDFU-XNQPK
X9AB-7Q7Z-3CW13
6CJT-J4YQ-N8NW0
WZPV-PHG4-0Y8QD
RU6P-ZAGA-JGB65
VXM4-G7C2-YCEDM
9E5H-KTB0-7GAQQ
B5EX-A9RD-GGU9H
5N3K-URQ7-6QWWC
34C1-811H-DEAWV
3JEK-XVKM-ZU26Q
PDTX-PH8W-33E7J
6196-W4X7-CMJPW
82Z2-DZQ7-42UEE
M0D8-5J5X-E3K1G
ZRX5-VV29-5D839
UQTV-YURM-5PWWJ
TQ6B-N4Y9-DNURD
Z7XW-VG5F-Y29A7
AV59-BRGB-83GTA
QP0D-D4MQ-EQZPW
TVZE-A59T-QQ8Y1
V4H2-V2TD-B8CTQ
VAVU-5B5P-BPJ2Q
D1X2-RQMJ-NB316
TGH4-TKVU-01TVR
4D3J-TW2R-3Q6X8
4HPB-0P9B-2A1MP
H9VF-2996-6TKVT
HH9X-TP09-F6R1T
MHYB-61TF-DGCYB
V594-75JH-4Q6C4
97WN-T2RJ-JDQA3
0AYG-TY0J-BYADM
X92X-2MVR-2MNJ3
J2DQ-8AXJ-BC60F
6ZCZ-K2KW-50X53
337Z-VM0G-59CBX
5D6U-6GF8-0XE2C
XQJ5-MPJF-750BD
014G-B4WK-1JPDM
GZFG-MM0H-HDDEM
F74D-20EN-CVGJU
1NAX-WEYC-YJFTK
J5V9-X4V9-F7GUJ
NNCQ-9GHK-U11MK
Z35K-Y2XG-2TV9H
YPFX-C4JN-817F5
Designed for use with Dolphin emulator.
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- Posts: 3827
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Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Disable Item Alarm [Ralf]
7J93-HWX3-NTA2W
JME3-9ZKE-ZHEA0
Item Alarm: Able To Detect All Items (Disable Item List) [Ralf]
8BD2-EUJJ-MRJ9A
RC18-VDUZ-3211V
Item Alarm: Improved Item Detection (Incl. In-Front-of-Kart Items) [Ralf]
GTWW-FBAA-FJ3B9
6JJ9-711D-MJB0N
U1QD-FJ5A-VQE53
Item Alarm: Double Item Detection Range [Ralf]
GDT5-H2MH-4JCAZ
HWZ4-NEFN-Y0CWW
Item Alarm: Item Detection Range Modifier [Ralf]
043CE04C xxxxxxxx
xxxxxxxx = Detection Range in Square Units (IEEE-754 SP Floating-Point Number,
Default: 4B742400 = 16000000.0 Square Units = 4000 * 4000 Units)
Item Alarm: Item List Modifier [Ralf]
0432DE38 000000ii
0432DE3C 000000jj
0432DE40 000000kk
0432DE44 000000ll
ii = Item ID 1 (Default: 02 - Red Shell)
jj = Item ID 2 (Default: 0B - Birdo/Yoshi Egg)
kk = Item ID 3 (Default: 07 - Chain Chomp)
ll = Item ID 4 (Default: 0D - Spiny Shell)
Item IDs
00 - Green Shell
01 - Bowser Shell
02 - Red Shell
03 - Banana
04 - Giant Banana
05 - Mushroom
06 - Star
07 - Chain Chomp
08 - Bob-omb
09 - Green/Red Fireball
0A - Thunderbolt
0B - Birdo/Yoshi Egg
0C - Golden Mushroom
0D - Spiny Shell
0E - Heart
0F - Fake Item Box
10 - None
11 - Triple Green Shells
12 - Triple Mushrooms
13 - Triple Red Shells
14 - None
15 - Green/Red Fireballs
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- Posts: 4
- Joined: Fri Oct 09, 2020 10:30 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Any chance on a code that gives each split-screen player the single player HUD elements? Specifically map and player rankings.
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Hi!I was wondering, it's always been my childhood dream to reek havok on this game, and it would be INCREDIBLE if someone could make it so that getting hit by, lets say, a star, sends you absolutely FLYING, or when being blown up by a bomb, you'd go SO much higher and also be sent at a random direction. I hope its somehow possible you wouldnt believe how happy itd make me
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Hi Ralf,
Was wondering if there could be a code to make it so fire damage (such as fireballs, the Bowser revolving fire, ect.) could potentially remove the item from the players who are hit.
We have a similar code for it that does it for other items such as Big Banana and objects like Pokeys, but not for just fire's animation.
Thanks so much for all your hard work!
Was wondering if there could be a code to make it so fire damage (such as fireballs, the Bowser revolving fire, ect.) could potentially remove the item from the players who are hit.
We have a similar code for it that does it for other items such as Big Banana and objects like Pokeys, but not for just fire's animation.
Thanks so much for all your hard work!
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
I was wondering if it would be possible to create a code that increases the knockback when getting hit by bowser shells/chainchomps or regular shells as well, both horizontally and vertically
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- Posts: 3827
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Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Disable All Track Objects [Ralf]
H3U2-Z65C-KW3WJ
MBTT-BGVU-QJNYG
This code may crash the game under certain circumstances.
Enable All Track Objects In Battle Mode [Ralf]
C2UQ-BVDV-R7M54
KKV2-HPAH-7VH29
6AVV-VFM1-DR7FK
1BNJ-T18V-0V5W1
VW9D-VNA6-79NYT
Enable All Unused Track Objects [Ralf]
9T16-CPZY-01ZZN
HH6A-R7Z5-8BN83
Unused Track Objects List
-------------------------
Luigi Circuit
-------------
+ 1 Butterfly Generator
+ 3 Chain Chomps
Peach Beach
-----------
+ 3 Cataquacks
+ 3 Peach Trees
+ 1 Pianta Gibberish
Dry Dry Desert
--------------
+ 2 Hot Air Balloons
Daisy Cruiser
-------------
+ 1 Fire Bar
+ 1 Out of Bounds Table
+ 4 Rolling Item Boxes
Waluigi Stadium
---------------
+ 3 Fire Bars
+ 3 Fire Rings
Sherbet Land
------------
+ 1 Item Box
+ 1 Green Skating Shy Guy
Mushroom City
-------------
+ 1 Floating Item Box
+ 2 Item Generators
DK Mountain
-----------
+ 3 Rock Generators
+ 1 Still Tree
Wario Colosseum
---------------
+ 1 Fire Bar
+ 1 Fire Ring
+ 1 Monitor
+ 1 Out of Bounds Starting Line
Bowser's Castle
---------------
+ 1 Twomp
Award Ceremony
--------------
+ 1 Bird Manager
+ 1 Peach Tree
Pipe Plaza
----------
+ 4 Item Boxes
https://tcrf.net/Mario_Kart:_Double_Das ... ed_Objects
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Bob-ombs Explode Only By Timeout [Ralf]
KN62-CWG4-GWMTT
QCG9-HHUQ-N45E2
P9TZ-X5UY-RYTXU
2R2N-GH8T-CPNB4
Kart/Kart Collision: Enable Jump Mode [Ralf]
B1TZ-NJ56-8MR7D
JT8G-2F5B-FRQW3
XY5V-9HRF-GB93M
Kart/Kart Collision: Enable Super Jump Mode [Ralf]
VFKN-CF1X-R0DD7
KZ2K-ERUQ-67ZGK
B43H-CP23-P03TM
Enable Unused Feeling Mode Markers [Ralf]
1KR1-6WMJ-WAKFA
AW0Z-ACCV-6G1MA
Item Boxes: Enable Unused "Only Random Special Items" Mode [Ralf]
U8YN-U4R2-NH40R
ZCYV-FGV9-1MK8K
Disable Collision Of All Track Objects [Ralf]
NXM7-KXPF-8RXC4
1X75-H0Q2-XWAVM
7UYG-GQH3-CPE7D
BQQQ-RWJW-54TQZ
82Y3-AQW4-MUMXZ
Wario Colosseum: Enable Collision For Unused Fire Ring [Ralf]
DQY1-H8GE-X15H5
FK1Q-0EUU-BVK1A
5FVN-5EBE-TP96V
UPE7-FA74-J4ZNB
VXQ1-JZ90-YH32E
6R3U-J34T-QHXZX
CNFM-N12J-DNF7U
85JE-2NZ5-G2KWK
UB0D-JJ4B-2WGCM
MT07-5XWF-902PG
PJV9-UER2-VE75H
This code requires the Enable All Unused Track Objects code to work.
Peach Beach: Enable Collision For Unused Cataquacks [Ralf]
MAHV-4WG5-4X8FB
JQ0U-KMB2-QTHM4
JXJM-7AD8-YW4MG
WR1F-WVRC-RZRB4
0QX0-WURC-ZQGM3
MVET-7YJ8-G8VT2
06YJ-HVH4-DXZ5D
M4FT-GR0H-PDCM1
14RW-AZM1-QG0AV
BQQQ-RWJW-54TQZ
UN2N-9QUW-N7T70
This code requires the Enable All Unused Track Objects code to work.
Peach Beach: Enable Unused Cataquacks (Incl. Collision Fix) [Ralf]
K1YU-A9MH-KBEHC
F17P-Z7J7-9J550
Z1KW-2TZA-V3M92
WA86-T225-9RTJH
6EM3-JAYZ-JV2DQ
H0K0-JMU3-VPBDN
XY67-0H78-N3E70
TH17-0NWV-QBR5J
FBTV-PH6G-5A5FJ
NCN5-VPZH-BR2ZT
XX8X-U1EU-MMMDV
NRQ4-1Y60-ZE7CY
9JCY-UCQM-7FQTN
Cataquacks: Low Aggression [Ralf]
0MGH-9K0M-NNCXA
XBKJ-8VE3-XG5VP
A88F-1CH0-HGQGE
Cataquacks: High Aggression [Ralf]
YG1X-2Y28-70HA3
XBKJ-8VE3-XG5VP
Z99W-A0ZZ-B77XP
Purely Random Cataquack Colors [Ralf]
4797-6C7P-ZYMXX
22Y3-XC0R-BJWUU
BC7N-AAJY-DHEXN
Always Green Cataquacks [Ralf]
F598-DJZ5-4YQBW
EK9E-PGVZ-XR4AB
Cataquack Color Modifier [Ralf]
0425FFA8 380000xx
xx = Color ID
00 - Blue
01 - Red
02 - Purple
03 - Green
- cristian64
- Posts: 52
- Joined: Mon Dec 20, 2021 6:43 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Preselect 150cc Mode [cristian64]
04158AC4 38C00002
04158AE0 907E20E0
04158AE4 907E20E4
04158AE8 907E20E8
04158AEC 907E20EC
04158AF4 907E20F4
04158AF8 907E20F8
04158AFC 907E20FC
04158B00 907E2100
04158B08 987E2108
04158B0C 987E2109
04158B10 987E210A
04158B14 907E210C
04158B18 907E2110
04158B1C 907E2114
04158B20 907E2118
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Skip Nintendo Logo Screen [Ralf]
16FM-0KAY-ENTBY
9C4K-95YD-DQ0Z4
Skip Dolby Pro Logic II Screen [Ralf]
N2QW-8Z5C-Q0FM2
HQBY-FT2K-ZTR2G
Skip Lakitu Intro Scene [Ralf]
AE4V-NAME-QM0RX
9PNX-CX5U-V5Y1Y
BR7C-ED5K-V2CXV
- cristian64
- Posts: 52
- Joined: Mon Dec 20, 2021 6:43 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Preselect 150cc Mode In LAN Mode [cristian64]
041E66F0 38000002
041E66F4 98030001
041E66F8 38000000
041E66FC 90030002
- cristian64
- Posts: 52
- Joined: Mon Dec 20, 2021 6:43 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Turn Mirror Mode Into Regular Mode [cristian64]
0418C9A0 38000000
- cristian64
- Posts: 52
- Joined: Mon Dec 20, 2021 6:43 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Skip Progressive Scan Mode Prompt [cristian64]
04152D1C 38000000
- cristian64
- Posts: 52
- Joined: Mon Dec 20, 2021 6:43 pm
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Preselect LAN Mode In Title Screen [cristian64]
0412DC7C 3C800002
0412DC80 806DA238
0412DC84 38840003
0412DC88 4BFE81ED
0412DC8C 38A00003
0412DCAC 98BF0168
0412DC30 38000003
LAN MODE: Preselect Yes In Begin LAN Setup Prompt [cristian64]
0415361C 38800000
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Cup Course Randomizer (GP Mode Only) [Ralf]
YH9P-MBB5-G2GRV
523P-6E97-6V1GQ
VUJE-5Y7T-PHWF0
M39Y-HU9V-FA5Z0
W634-8P1E-BQPTE
XXQE-B2HK-DBY4U
0KYV-2NQH-022YG
B58W-BXNC-8FFBP
7FN5-NXU1-FDTQ1
Z5CV-46C9-XZYV8
W3BG-YXV1-CJDMG
FJW1-RPY4-CF8DH
YN83-YC3N-KU9HK
8QM2-DZKU-X7800
N83F-XVKK-XTB0H
2RUM-1437-GB4P8
PEE2-UH9Y-RRWX3
YHDU-T4XY-84UJG
M40N-XUAJ-06Z5R
8DM9-5AV9-EQHJN
WYPZ-9KWP-Z9NEG
H9ZB-BU72-Z5ECM
M7TU-HBJ0-0TVGJ
1BQE-HBDW-PWQB7
7VZ9-TWVF-1VFTA
2T2C-5TN3-NWZHH
1RW4-UUEC-3R7GJ
0V67-KH7X-VJ1QF
YVEU-H9ME-Y6JHN
KEAU-JH63-H7AQ6
BBUJ-PR94-B7KDZ
Cup Course Randomizer (GP/VS/TA Modes) [Ralf]
NYB1-8G0D-CKMXP
523P-6E97-6V1GQ
VUJE-5Y7T-PHWF0
M39Y-HU9V-FA5Z0
W634-8P1E-BQPTE
XXQE-B2HK-DBY4U
0KYV-2NQH-022YG
B58W-BXNC-8FFBP
7FN5-NXU1-FDTQ1
Z5CV-46C9-XZYV8
W3BG-YXV1-CJDMG
FJW1-RPY4-CF8DH
YN83-YC3N-KU9HK
8QM2-DZKU-X7800
N83F-XVKK-XTB0H
2RUM-1437-GB4P8
PEE2-UH9Y-RRWX3
YHDU-T4XY-84UJG
M40N-XUAJ-06Z5R
8DM9-5AV9-EQHJN
WYPZ-9KWP-Z9NEG
H9ZB-BU72-Z5ECM
M7TU-HBJ0-0TVGJ
1BQE-HBDW-PWQB7
7VZ9-TWVF-1VFTA
2T2C-5TN3-NWZHH
1RW4-UUEC-3R7GJ
0V67-KH7X-VJ1QF
7DVJ-BV2C-1FCXZ
PAAD-1YMY-8PX89
6Z40-QCKP-WWNFB
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
In a LAN any console that does not join a race goes into spectator mode (like replay mode). Could a code be made that changes the kart it follows?
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Is there a code to modify chain chomp speed while using it?
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Hello Ralf, would it be possible to make a press button to roll itembox anywhere?
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- Posts: 3827
- Joined: Sun Mar 16, 2014 9:31 am
Re: Mario Kart: Double Dash (GCN/AR/NTSC-U)
Code: Select all
Disable Deflicker Screen Filter [Ralf]
02HW-XE3B-AM3PW
EP3C-3YUV-5A380
Screen Gamma Correction: 1.7 [Ralf]
ZD7E-54ZP-1XHW1
HE50-0PQ6-4Q2EZ
8D1W-THKK-GV990
9AW7-WR26-9B16X
46GY-BYW1-BZ3W5
89MN-7GVB-DK5V2
Screen Gamma Correction Modifier [Ralf]
0407AC18 386000xx
0407B04C 386000xx
0407B13C 386000xx
040BB7E0 386000xx
041B1800 386000xx
xx = Gamma Correction Value ID
00 - Gamma 1.0 (Default)
01 - Gamma 1.7
02 - Gamma 2.2