Mega emulator updates

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emu_kidid
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Mega emulator updates

Post by emu_kidid » Mon Feb 25, 2013 11:42 pm

It looks like megalomaniac has been on a emulator reviving rampage lately. He's made new builds of many outdated emulators, adding features such as SDHC support and progressive video modes (480p, 576p). Be sure to add these updated emulators to your SD card or MegaLoader homebrew compilation :)

CollisionGC - Intellivision emulator for GameCube - Download/Discuss

GNUboy GX - GB/GBC emulator for GameCube - Download/Discuss

Hu-Go! GX - PC Engine/TG16 emulator for GameCube - Download/Discuss

NeoPop GX - NeoGeo Pocket Colour emulator for GameCube - Download/Discuss

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(thanks for the screenshots Extrems!)
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neopop2.png
(113.22 KiB) Not downloaded yet
collisiongc.png
(86.09 KiB) Not downloaded yet
gnuboy.png
(63.15 KiB) Not downloaded yet
hugo.png
(43.86 KiB) Not downloaded yet
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wii_HD
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Re: Mega emulator updates

Post by wii_HD » Tue Feb 26, 2013 12:00 am

Yeah this and retroarch should ensure GameCubes keep getting turned on a few more years yet.

EDIT
Not forgetting your works emu_kidid :)

Emulation Salvation.
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julius
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Re: Mega emulator updates

Post by julius » Mon Mar 04, 2013 5:16 pm

Is there any chance of updating Neo Geo CD for gamecube?
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Re: Mega emulator updates

Post by megalomaniac » Mon Mar 04, 2013 9:42 pm

julius wrote:Is there any chance of updating Neo Geo CD for gamecube?

you have a link to original source?
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Re: Mega emulator updates

Post by julius » Mon Mar 04, 2013 10:28 pm

Well, if that´s the problem I think I could help, though I think it´s for Wii version, so I need to know if it could be useful for you. Also, I will need from you guys a link for some gc homebrew that I cannot find in the web, could you please help me with that little problem?
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Re: Mega emulator updates

Post by megalomaniac » Mon Mar 04, 2013 10:38 pm

i could always use infact's source and see what else needs to be done, but i really wanted to see the original code...
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Re: Mega emulator updates

Post by julius » Mon Mar 04, 2013 11:31 pm

Ok, that is the same I got last time, so there´s nothing more I can get related to that emu. In the other hand, the link need is for the MS-DOS emulator port for gamecube; liquitt told me there a build around the net, but I cannot find it, any idea of where to find it?
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Re: Mega emulator updates

Post by megalomaniac » Tue Mar 05, 2013 12:28 am

note: i did not look at code and i did not test...
let me know how it performs



deleted file
Last edited by megalomaniac on Mon Mar 11, 2013 4:02 am, edited 1 time in total.
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Re: Mega emulator updates

Post by emu_kidid » Tue Mar 05, 2013 8:47 am

updated top post with neopop
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Re: Mega emulator updates

Post by megalomaniac » Mon Mar 11, 2013 4:09 am

i had a chance to dig into the neogeo cd source...
i didnt realize it was crippled while infact was doing some troubleshooting on it...so i deleted the file i posted above

i managed to fix the glitchy audio infact reported...
also got mp3 working with some borrowed code from wii version as well as some of their graphical improvements...
so as of right now it is fully playable...ill be implementing a few more improvements and release soon...
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Re: Mega emulator updates

Post by bearteam » Mon Mar 11, 2013 4:57 am

megalomaniac wrote:i had a chance to dig into the neogeo cd source...
i didnt realize it was crippled while infact was doing some troubleshooting on it...so i deleted the file i posted above

i managed to fix the glitchy audio infact reported...
also got mp3 working with some borrowed code from wii version as well as some of their graphical improvements...
so as of right now it is fully playable...ill be implementing a few more improvements and release soon...
Is there a NEOGEO CD emulator in RetroArch's FBA cores? I read the resource code and found it support ISO/iso files.
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Re: Mega emulator updates

Post by megalomaniac » Mon Mar 11, 2013 7:26 am

yea, retroarch looks like it offers support for neogeo cd, but i didnt bother trying it because neocd redux works good..
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