PAL game on NTSC-J GC doesn't work properly

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mikirost
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PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Tue Dec 17, 2024 7:39 pm

PAL MGS the twins snakes can't work properly on NTSC-J Gamecube. I've tried several solves but eventually no one works (Best result was with 480i that I chose in Swiss, but FMV video works terrible). On the other is 576p picture which just black & white. Can I force it to work on 50 hz properly? My TV has an ability to work both in PAL and NTSC, so It is not the problem in that. I would be very grateful if anyone can help me.
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Papy.G
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Re: PAL game on NTSC-J GC doesn't work properly

Post by Papy.G » Wed Dec 18, 2024 12:19 pm

For the few games that only works in 50Hz and are not available in NTSC version, the way to get it sorted depends on what console and what kind of display you have handy.
There is no NTSC 50 "standard", so you have first to forget about using composite (or RF) connexion.

On the console side (NTSC, unmodded):
DOL-101 : S-VIDEO (to be confirmed)
DOL-001 : S-VIDEO, RGB, Component, or HDMI
RVL-001 : S-VIDEO or Component

Some cables are rare or expensive, tell us more about your gear and expectations (playing on a CRT or flat panel...) so we can help you much better.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
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Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
mikirost
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Re: PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Wed Dec 18, 2024 2:23 pm

My gear:
Gamecube: DOL-001
TV: Sony PWM 9041qm
I have only composite cable to my Gamecube. I just want to play my PAL games without any issues, so I'am ready to hear your advices what to do.
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Re: PAL game on NTSC-J GC doesn't work properly

Post by Papy.G » Wed Dec 18, 2024 2:58 pm

I just checked, but it seems MGS TTS natively supports PAL 60, so you should not force 480i, but rather boot the game in 50Hz pressing the B button, then choose 60Hz mode, then it will be okay.

Still, with such input options on your monitor, getting an S-VIDEO cable is the least you can do. Check for second hand market, you may find some for cheap.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
mikirost
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Re: PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Wed Dec 18, 2024 3:50 pm

So, if I push B button while starting the game, I can switch to 60hz? I will try, thx. And the other question: You said that I need to forget about using composite. But does it really make a big difference between composite and S-video? Composite looks just fine, better than ps2 s-video for example. Or if I change the cable to S-video, will it cause better working with PAL games? Sorry If I somewhere went wrong, just can't understand why need go to s-video or something else.
mikirost
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Re: PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Wed Dec 18, 2024 8:14 pm

I've tried several times, but I can get hz switch menu open( It doesn't pop up
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Extrems
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Re: PAL game on NTSC-J GC doesn't work properly

Post by Extrems » Wed Dec 18, 2024 8:32 pm

That's because it doesn't exist, as per our compatibility list.

Your only real solution is using analog component video. You can try setting AVE Compatibility to AVE N-DOL, but your display may not be able to decode NTSC 50.
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Re: PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Wed Dec 18, 2024 9:00 pm

Extrems wrote:
Wed Dec 18, 2024 8:32 pm
Your only real solution is using analog component video.
Will it work with an HDMI adapter that connected via Digital AV?
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Extrems
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Re: PAL game on NTSC-J GC doesn't work properly

Post by Extrems » Wed Dec 18, 2024 9:45 pm

Of course.
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Re: PAL game on NTSC-J GC doesn't work properly

Post by mikirost » Wed Dec 18, 2024 9:51 pm

Okay, thanks a lot!
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Re: PAL game on NTSC-J GC doesn't work properly

Post by Papy.G » Wed Dec 18, 2024 10:56 pm

Digital AV to HDMI devices now are cheaper than getting a PAl GC or a Wii from any region (to get native RGB or Component), plus you will be future-proof with HDMI.
Extrems wrote:
Wed Dec 18, 2024 8:32 pm
That's because it doesn't exist, as per our compatibility list.
My bad, after a quick search, I stubled across a random database that seems to be erroneous.
Is there a valid reason for not using an NTSC version of this game?
Your only real solution is using analog component video. You can try setting AVE Compatibility to AVE N-DOL, but your display may not be able to decode NTSC 50.
I wasn't sure the S-Video would solve the problem, so I mentionned it had to be confirmed.
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
jeffreestar
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Re: PAL game on NTSC-J GC doesn't work properly

Post by jeffreestar » Mon Jan 06, 2025 2:18 am

Consider using a PAL-to-NTSC video converter box if your TV or GameCube struggles with the signal. These devices can properly translate the signal for your setup, ensuring smooth playback of FMVs and correct colors. that's not my neighbor
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